| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3751 | RealLifeStarLord@psn | 1099 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3752 | Realitath111 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3753 | Reaper (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3754 | Remelsz | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3755 | Renozak (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3756 | Rico114 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3757 | Risensoldier82@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3758 | Riton#3 | 1910 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3759 | Ruble (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3760 | RustsusTB | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3761 | SHAnti (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3762 | Sada14544 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3763 | San74752 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3764 | Shadowduder54 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3765 | Shadowmalon8661 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3766 | Sidair73015 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3767 | SieroEdyta | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3768 | SkorgeN20136 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3769 | SkydiveAndy68@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3770 | SlayerVictor (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3771 | Sli58331 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3772 | Snakee78680 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3773 | Snowbomb | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3774 | Somaxer | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3775 | Steevysteve5@psn | 577 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.