| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4126 | HankMunder (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4127 | HewitCales | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4128 | HingSired53951 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4129 | Hokony12 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4130 | Holiin (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4131 | Hoovilicious | 1373 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4132 | IChu (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4133 | IRYSAND | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4134 | ITZSlothh@live | 1254 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4135 | Il-ChrissoMG7@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4136 | Ingulumachado | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4137 | Inmin46473 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4138 | JackenVR77758 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4139 | Jahsus#1 | 1160 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4140 | Jak28401 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4141 | Jakeun | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4142 | Jamicho11s74 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4143 | Jaminte5780 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4144 | JasonKhan7403@live | 797 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4145 | JiniDyCo (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4146 | Julien (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4147 | Jungo50 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4148 | JunkoPanda11103 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4149 | KINGHOON | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4150 | KOLR | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.