| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4201 | chen16098 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4202 | coreng | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4203 | creazrens01 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4204 | creedmax01 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4205 | cristof (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4206 | curvedsniper79@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4207 | cy35399 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4208 | dark (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4209 | davii | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4210 | deathhigot (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4211 | demkezze3 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4212 | dingmainning (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4213 | djz1315 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4214 | dnofshith16 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4215 | doggyyy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4216 | donofantain (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4217 | dxjtnje3oj | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4218 | eixedj (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4219 | enateagaro | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4220 | festyormen03 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4221 | flypicacito | 456 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4222 | gamingoitfande | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4223 | gaterbaks33 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4224 | goldy51720 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4225 | gonfox56119 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.