| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | HopsBarley | 1934 | 37 | 30 | 7 | 0 | 0 | 2 | 2 |
| 152 | arcanemage | — | 37 | 35 | 2 | 0 | 0 | 1 | 1 |
| 153 | icestormmm | 835 | 37 | 30 | 7 | 0 | 0 | 3 | 2 |
| 154 | vonHauxnschild | 1374 | 37 | 36 | 1 | 0 | 0 | 2 | 1 |
| 155 | Allyy7212@psn | — | 39 | 34 | 5 | 0 | 0 | 4 | 2 |
| 156 | eakkaitwarttzer | 487 | 39 | 36 | 3 | 0 | 0 | 1 | 1 |
| 157 | ndhar | — | 39 | 39 | 0 | 0 | 0 | 1 | 1 |
| 158 | WxstLANDER@psn | 1120 | 40 | 35 | 5 | 0 | 0 | 2 | 1 |
| 159 | ZhangNiuzi | — | 40 | 34 | 6 | 0 | 0 | 2 | 2 |
| 160 | bwn19e | — | 41 | 34 | 7 | 0 | 0 | 3 | 2 |
| 161 | tate-tatemima@psn | 1200 | 41 | 37 | 4 | 0 | 0 | 5 | 4 |
| 162 | DeathBreath1563@live | — | 42 | 36 | 6 | 0 | 0 | 3 | 3 |
| 163 | Fluffy87396@live | 1883 | 42 | 30 | 12 | 0 | 0 | 2 | 2 |
| 164 | CordedElm510109@live | — | 43 | 36 | 7 | 0 | 0 | 3 | 3 |
| 165 | HaoLeLa | 1433 | 43 | 36 | 7 | 0 | 0 | 1 | 1 |
| 166 | Pumall | 1322 | 44 | 37 | 7 | 0 | 0 | 5 | 3 |
| 167 | AT9_Behind_U | 400 | 45 | 38 | 7 | 0 | 0 | 4 | 3 |
| 168 | -TnT-Alflago | 917 | 46 | 43 | 3 | 0 | 0 | 4 | 2 |
| 169 | Seattle_Summer | 1025 | 46 | 44 | 2 | 0 | 0 | 2 | 2 |
| 170 | TrickiestJaguar@live | 1287 | 46 | 39 | 7 | 0 | 0 | 3 | 2 |
| 171 | salty_imperator | 554 | 46 | 35 | 11 | 0 | 0 | 3 | 3 |
| 172 | Biggie_Cheese25 | 1477 | 47 | 43 | 4 | 0 | 0 | 3 | 2 |
| 173 | NewbieNoober | 1414 | 47 | 33 | 14 | 0 | 0 | 5 | 2 |
| 174 | asianboy01035297 | 1710 | 47 | 41 | 6 | 0 | 0 | 2 | 1 |
| 175 | baton_hm@psn | 1070 | 47 | 40 | 7 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.