| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | UA_KoShMaR_KZK | — | 143 | 131 | 12 | 0 | 0 | 7 | 4 |
| 27 | Waaaaaaaargh | 1646 | 132 | 110 | 22 | 0 | 0 | 2 | 2 |
| 28 | HomeCloud437142@live | — | 130 | 117 | 13 | 0 | 0 | 4 | 3 |
| 29 | BOPOH_ZAKATA | 1435 | 129 | 106 | 23 | 0 | 0 | 11 | 6 |
| 30 | Zedcronius | — | 125 | 106 | 19 | 0 | 0 | 1 | 1 |
| 31 | biut98 | 1211 | 123 | 117 | 6 | 0 | 0 | 4 | 4 |
| 32 | SilverBobcat80@live | — | 120 | 101 | 19 | 0 | 0 | 5 | 3 |
| 33 | dannyroadkill9@live | 1656 | 120 | 103 | 17 | 0 | 0 | 7 | 5 |
| 34 | kaikomomo@psn | 1060 | 118 | 104 | 14 | 0 | 0 | 11 | 7 |
| 35 | Meguminthemage | 1997 | 115 | 96 | 19 | 0 | 0 | 2 | 1 |
| 36 | _Format26_ | 1002 | 115 | 94 | 21 | 0 | 0 | 8 | 6 |
| 37 | artig-alpha@psn | 1530 | 115 | 105 | 10 | 0 | 0 | 4 | 2 |
| 38 | The_RatMan | 1234 | 111 | 77 | 34 | 0 | 0 | 1 | 1 |
| 39 | zkato | — | 109 | 91 | 18 | 0 | 0 | 1 | 1 |
| 40 | 孤丶鑫 | 1051 | 108 | 96 | 12 | 0 | 0 | 5 | 5 |
| 41 | BDDaddy9505@live | 1333 | 105 | 90 | 15 | 0 | 0 | 4 | 4 |
| 42 | BERNIE_hf | 2090 | 104 | 91 | 13 | 0 | 0 | 4 | 2 |
| 43 | 哈基咪会梦见曼波吗 | 1317 | 103 | 86 | 17 | 0 | 0 | 8 | 7 |
| 44 | -TnT-Kamson | 1758 | 101 | 92 | 9 | 0 | 0 | 6 | 3 |
| 45 | CrippleStinkies@live | — | 101 | 92 | 9 | 0 | 0 | 5 | 3 |
| 46 | MaxDaddy420@live | — | 100 | 80 | 20 | 0 | 0 | 1 | 1 |
| 47 | EnemyDuckling54@live | — | 98 | 93 | 5 | 0 | 0 | 9 | 6 |
| 48 | RuskSylphy@psn | — | 94 | 83 | 11 | 0 | 0 | 1 | 1 |
| 49 | K-Frank | 400 | 87 | 81 | 6 | 0 | 0 | 8 | 7 |
| 50 | 턩턩볼 | — | 86 | 64 | 22 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.