| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | AT9_Behind_U | 416 | 45 | 38 | 7 | 0 | 0 | 4 | 3 |
| 102 | Pumall | 1317 | 44 | 37 | 7 | 0 | 0 | 5 | 3 |
| 103 | CordedElm510109@live | — | 43 | 36 | 7 | 0 | 0 | 3 | 3 |
| 104 | HaoLeLa | 1432 | 43 | 36 | 7 | 0 | 0 | 1 | 1 |
| 105 | DeathBreath1563@live | — | 42 | 36 | 6 | 0 | 0 | 3 | 3 |
| 106 | OfzOfenkas@live | — | 42 | 31 | 11 | 0 | 0 | 2 | 1 |
| 107 | bwn19e | — | 41 | 34 | 7 | 0 | 0 | 3 | 2 |
| 108 | tate-tatemima@psn | 1200 | 41 | 37 | 4 | 0 | 0 | 5 | 4 |
| 109 | WxstLANDER@psn | 1122 | 40 | 35 | 5 | 0 | 0 | 2 | 1 |
| 110 | ZhangNiuzi | — | 40 | 34 | 6 | 0 | 0 | 2 | 2 |
| 111 | Allyy7212@psn | — | 39 | 34 | 5 | 0 | 0 | 4 | 2 |
| 112 | ndhar | — | 39 | 39 | 0 | 0 | 0 | 1 | 1 |
| 113 | GRAYBEARD6791@live | 405 | 37 | 35 | 2 | 0 | 0 | 3 | 3 |
| 114 | HopsBarley | 1934 | 37 | 30 | 7 | 0 | 0 | 2 | 2 |
| 115 | arcanemage | — | 37 | 35 | 2 | 0 | 0 | 1 | 1 |
| 116 | vonHauxnschild | 1391 | 37 | 36 | 1 | 0 | 0 | 2 | 1 |
| 117 | SgtThomas360 | 1131 | 36 | 25 | 11 | 0 | 0 | 3 | 2 |
| 118 | 隊友這樣我是要怎麼打 | — | 36 | 31 | 5 | 0 | 0 | 1 | 1 |
| 119 | EgorGolov | 1558 | 35 | 30 | 5 | 0 | 0 | 2 | 2 |
| 120 | mr_fishers | — | 35 | 27 | 8 | 0 | 0 | 3 | 2 |
| 121 | Atomicblitz16668 | 1680 | 34 | 28 | 6 | 0 | 0 | 2 | 2 |
| 122 | Beezig26@live | 969 | 34 | 24 | 10 | 0 | 0 | 3 | 3 |
| 123 | 亗ЛАДЬЯ亗 | 1479 | 34 | 34 | 0 | 0 | 0 | 2 | 2 |
| 124 | Fluffy87396@live | 1877 | 33 | 23 | 10 | 0 | 0 | 1 | 1 |
| 125 | HalifaxDave@live | 801 | 33 | 31 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.