| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Henpun14108 (AI) | — | 22 | 18 | 4 | 0 | 0 | 1 | 1 |
| 152 | GreatDreGhosT@live | — | 21 | 17 | 4 | 0 | 0 | 1 | 1 |
| 153 | zfh0y39chron | — | 21 | 10 | 11 | 0 | 0 | 1 | 1 |
| 154 | AlbinoRhinO69O@live | 1227 | 20 | 19 | 1 | 0 | 0 | 4 | 4 |
| 155 | Alisair | 1788 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 156 | BlindOlTommyMac@psn | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 157 | killer130113@psn | 1553 | 20 | 19 | 1 | 0 | 0 | 1 | 1 |
| 158 | Dumb_Dogs | — | 19 | 15 | 4 | 0 | 0 | 3 | 2 |
| 159 | Mërcury | — | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 160 | milimontebt01@psn | — | 19 | 16 | 3 | 0 | 0 | 1 | 1 |
| 161 | AZDrew111 | 1601 | 18 | 18 | 0 | 0 | 0 | 3 | 2 |
| 162 | Assivo@live | 1147 | 18 | 16 | 2 | 0 | 0 | 2 | 1 |
| 163 | Thunder_Tricycle | 1718 | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 164 | cristaxi05 | 928 | 18 | 12 | 6 | 0 | 0 | 2 | 1 |
| 165 | sTxRecon@psn | 1057 | 18 | 15 | 3 | 0 | 0 | 2 | 2 |
| 166 | 2oc9u9ya5 (AI) | — | 17 | 16 | 1 | 0 | 0 | 2 | 1 |
| 167 | B1G_01CK_GR1L | 1699 | 17 | 15 | 2 | 0 | 0 | 2 | 2 |
| 168 | Dimalokh | 1535 | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 169 | MesserJoe | 1667 | 17 | 16 | 1 | 0 | 0 | 1 | 1 |
| 170 | SgtNickAfton | 853 | 17 | 15 | 2 | 0 | 0 | 4 | 3 |
| 171 | sinaroshnas1382 | 1243 | 17 | 15 | 2 | 0 | 0 | 1 | 1 |
| 172 | 日照香炉生紫烟 | 1377 | 17 | 16 | 1 | 0 | 0 | 1 | 1 |
| 173 | Bagsy1655@live | 409 | 16 | 12 | 4 | 0 | 0 | 1 | 1 |
| 174 | January1stoems | 1814 | 16 | 14 | 2 | 0 | 0 | 2 | 2 |
| 175 | Sleekharp1848@psn | 599 | 16 | 11 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.