| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2151 | The-American-Man | 1017 | 83 | 78 | 5 | 0 | 0 | 1 | 1 |
| 2152 | afoyjereis@psn | 2039 | 83 | 72 | 11 | 0 | 0 | 2 | 2 |
| 2153 | gators66 | 932 | 83 | 76 | 7 | 0 | 0 | 5 | 3 |
| 2154 | nickname25612 | 1944 | 83 | 74 | 9 | 0 | 0 | 5 | 2 |
| 2155 | vanoevelensimon | — | 83 | 74 | 9 | 0 | 0 | 3 | 2 |
| 2156 | 隆不在 | 465 | 83 | 75 | 8 | 0 | 0 | 1 | 1 |
| 2157 | CelestiaSol4324@live | 400 | 84 | 71 | 13 | 0 | 0 | 7 | 5 |
| 2158 | Corgood | — | 84 | 74 | 10 | 0 | 0 | 4 | 2 |
| 2159 | Huodis | — | 84 | 74 | 10 | 0 | 0 | 6 | 3 |
| 2160 | NattyBOH298@live | — | 84 | 76 | 8 | 0 | 0 | 3 | 2 |
| 2161 | QAQ-东雪莲的蕾丝小胖次- | 935 | 84 | 80 | 4 | 0 | 0 | 4 | 3 |
| 2162 | Sizeal | 1824 | 84 | 80 | 4 | 0 | 0 | 1 | 1 |
| 2163 | andy02m | — | 84 | 65 | 19 | 0 | 0 | 7 | 5 |
| 2164 | biut98 | 1199 | 84 | 82 | 2 | 0 | 0 | 2 | 2 |
| 2165 | gore05 | 827 | 84 | 79 | 5 | 0 | 0 | 6 | 4 |
| 2166 | pebaboot | — | 84 | 80 | 4 | 0 | 0 | 1 | 1 |
| 2167 | roasty_toasty | — | 84 | 75 | 9 | 0 | 0 | 12 | 6 |
| 2168 | 御那仁院_肆鈷郎 | 1556 | 84 | 64 | 20 | 0 | 0 | 2 | 2 |
| 2169 | -KINGVON- | 1751 | 85 | 74 | 11 | 0 | 0 | 4 | 3 |
| 2170 | Bertazzius | 1210 | 85 | 78 | 7 | 0 | 0 | 7 | 6 |
| 2171 | Lone_Star_gunman | 1626 | 85 | 64 | 21 | 0 | 0 | 2 | 2 |
| 2172 | Magnagunner2012@live | 860 | 85 | 80 | 5 | 0 | 0 | 6 | 5 |
| 2173 | PadawanXavier@live | 544 | 85 | 69 | 16 | 0 | 0 | 2 | 2 |
| 2174 | Reu13enned@psn | 1271 | 85 | 73 | 12 | 0 | 0 | 4 | 2 |
| 2175 | Sld123 | 1426 | 85 | 69 | 16 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.