| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | 하리보#1 | 1648 | 192 | 177 | 15 | 0 | 0 | 15 | 11 |
| 302 | ATM87sk | — | 191 | 190 | 1 | 0 | 0 | 5 | 5 |
| 303 | Daviddaniels | 1244 | 191 | 172 | 19 | 0 | 0 | 11 | 6 |
| 304 | TomoyoForever | 463 | 191 | 173 | 18 | 0 | 0 | 16 | 7 |
| 305 | IR0bb0Ix@live | 786 | 190 | 175 | 15 | 0 | 0 | 7 | 5 |
| 306 | 7521587 | 1220 | 189 | 178 | 11 | 0 | 0 | 9 | 5 |
| 307 | Addictonato | 1692 | 189 | 182 | 7 | 0 | 0 | 12 | 8 |
| 308 | BIGMAN2425@live | 801 | 189 | 168 | 21 | 0 | 0 | 9 | 6 |
| 309 | ИГРОРИЩЕ | 1334 | 189 | 146 | 43 | 0 | 0 | 20 | 12 |
| 310 | ChuckleV2sion | — | 188 | 164 | 24 | 0 | 0 | 11 | 5 |
| 311 | Lunus_0 | 1547 | 188 | 164 | 24 | 0 | 0 | 6 | 5 |
| 312 | XTERRAHAT@psn | 1380 | 188 | 162 | 26 | 0 | 0 | 6 | 5 |
| 313 | EternalViolet | — | 187 | 172 | 15 | 0 | 0 | 5 | 5 |
| 314 | Revenantmob | 1286 | 187 | 165 | 22 | 0 | 0 | 20 | 11 |
| 315 | SaigyojiYuYuKo | 732 | 187 | 179 | 8 | 0 | 0 | 3 | 2 |
| 316 | lionsgat2026 | 478 | 187 | 177 | 10 | 0 | 0 | 15 | 11 |
| 317 | uzanykucharz@psn | 1688 | 187 | 163 | 24 | 0 | 0 | 7 | 3 |
| 318 | FoxHoleRat | 1654 | 186 | 161 | 25 | 0 | 0 | 7 | 5 |
| 319 | KRYM777 | 1185 | 186 | 155 | 31 | 0 | 0 | 11 | 6 |
| 320 | RatingManx98033@live | — | 186 | 161 | 25 | 0 | 0 | 5 | 4 |
| 321 | BAYERN19@live | — | 185 | 161 | 24 | 0 | 0 | 2 | 2 |
| 322 | Flachzange09@psn | 1512 | 185 | 176 | 9 | 0 | 0 | 5 | 4 |
| 323 | Wille1811 | 1474 | 185 | 158 | 27 | 0 | 0 | 4 | 4 |
| 324 | proffesor123 | 1856 | 185 | 157 | 28 | 0 | 0 | 7 | 5 |
| 325 | KV1Soviet | 1465 | 184 | 158 | 26 | 0 | 0 | 18 | 7 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.