| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 676 | Cellulanus | 1169 | 14 | 11 | 3 | 0 | 0 | 4 | 3 |
| 677 | Colonel_Bob_2@psn | 959 | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
| 678 | CrushedRobin269@live | 1418 | 14 | 11 | 3 | 0 | 0 | 2 | 2 |
| 679 | EagleMarksman | — | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 680 | Gipy74 | — | 14 | 10 | 4 | 0 | 0 | 2 | 1 |
| 681 | Grapielocat | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 682 | HighssTersestik | — | 14 | 6 | 8 | 0 | 0 | 2 | 1 |
| 683 | Orgasnuss | 402 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 684 | Su_vanaisa@psn | — | 14 | 9 | 5 | 0 | 0 | 4 | 3 |
| 685 | TrooperFox72@live | 1185 | 14 | 9 | 5 | 0 | 0 | 1 | 1 |
| 686 | dhobbs2@psn | 776 | 14 | 9 | 5 | 0 | 0 | 3 | 3 |
| 687 | franxxbela | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 688 | havik_29@psn | 408 | 14 | 6 | 8 | 0 | 0 | 4 | 4 |
| 689 | killhound28 | — | 14 | 1 | 0 | 13 | 0 | 1 | 1 |
| 690 | samurai#73 | 1084 | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
| 691 | slammer2000@psn | 1649 | 14 | 11 | 3 | 0 | 0 | 2 | 2 |
| 692 | t1rks | 1606 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 693 | xXMichal_ | 1411 | 14 | 10 | 1 | 3 | 0 | 1 | 1 |
| 694 | zendonjimato | — | 14 | 11 | 3 | 0 | 0 | 1 | 1 |
| 695 | 白糖特制薯条 | 1020 | 14 | 10 | 4 | 0 | 0 | 2 | 1 |
| 696 | 麒麟之翼 | 1109 | 14 | 12 | 2 | 0 | 0 | 3 | 2 |
| 697 | CouronneOhio360@psn | 860 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 698 | DaddyWarBuck368@live | — | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 699 | Doomslayer1219@live | — | 15 | 14 | 1 | 0 | 0 | 4 | 2 |
| 700 | ExileTheBear@psn | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.