| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 926 | tx-410@psn | — | 40 | 32 | 8 | 0 | 0 | 10 | 7 |
| 927 | zoste | 412 | 40 | 24 | 16 | 0 | 0 | 7 | 6 |
| 928 | RFCX4LIFE@live | — | 41 | 36 | 5 | 0 | 0 | 9 | 6 |
| 929 | VaskeBjorn | 1413 | 41 | 39 | 2 | 0 | 0 | 4 | 3 |
| 930 | judel0820@psn | 410 | 41 | 26 | 15 | 0 | 0 | 8 | 6 |
| 931 | Commodore73 | 400 | 42 | 36 | 6 | 0 | 0 | 6 | 4 |
| 932 | Deathlyfish9497@live | — | 42 | 20 | 22 | 0 | 0 | 1 | 1 |
| 933 | NAKj9852@psn | 714 | 42 | 39 | 3 | 0 | 0 | 2 | 2 |
| 934 | Stoyalo#1 | — | 42 | 30 | 12 | 0 | 0 | 2 | 1 |
| 935 | fireking8989 | 1535 | 42 | 35 | 7 | 0 | 0 | 3 | 1 |
| 936 | fruitful-rennet2@psn | — | 42 | 38 | 4 | 0 | 0 | 4 | 2 |
| 937 | Alejandro_En | 494 | 43 | 36 | 7 | 0 | 0 | 3 | 3 |
| 938 | DaWildRhino@psn | — | 43 | 35 | 8 | 0 | 0 | 2 | 2 |
| 939 | Delirium_85 | — | 43 | 33 | 10 | 0 | 0 | 6 | 3 |
| 940 | Dewey2734@psn | 1046 | 43 | 34 | 9 | 0 | 0 | 5 | 3 |
| 941 | Elcarlis4363@live | — | 43 | 42 | 1 | 0 | 0 | 4 | 2 |
| 942 | GHUFO | 1492 | 43 | 42 | 1 | 0 | 0 | 2 | 2 |
| 943 | Manealendil | — | 43 | 34 | 9 | 0 | 0 | 4 | 3 |
| 944 | VaisAPillarMazo | 774 | 43 | 38 | 5 | 0 | 0 | 6 | 4 |
| 945 | XguiBazeOX@live | 1219 | 43 | 36 | 7 | 0 | 0 | 3 | 2 |
| 946 | syanide2016@psn | 408 | 43 | 38 | 5 | 0 | 0 | 5 | 2 |
| 947 | tarry_photo69@psn | — | 43 | 32 | 11 | 0 | 0 | 6 | 2 |
| 948 | ENMO-_-87@psn | 400 | 44 | 23 | 21 | 0 | 0 | 5 | 4 |
| 949 | Shaggy_pt | — | 44 | 43 | 1 | 0 | 0 | 4 | 2 |
| 950 | StossTruppen0104 | 1090 | 44 | 37 | 7 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.