| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | bubovuloman@live | 416 | 36 | 30 | 6 | 0 | 0 | 6 | 6 |
| 352 | Flyingbear5602@live | 938 | 35 | 28 | 7 | 0 | 0 | 5 | 3 |
| 353 | GeneralHormiga | 1225 | 35 | 27 | 8 | 0 | 0 | 3 | 1 |
| 354 | NatanNTI@psn | — | 35 | 31 | 4 | 0 | 0 | 1 | 1 |
| 355 | PLU_MCC@psn | — | 35 | 31 | 4 | 0 | 0 | 2 | 1 |
| 356 | Rayson_WR | 1934 | 35 | 27 | 8 | 0 | 0 | 2 | 2 |
| 357 | artur2saarna3 | 482 | 35 | 31 | 4 | 0 | 0 | 3 | 3 |
| 358 | piero981 | — | 35 | 22 | 13 | 0 | 0 | 2 | 1 |
| 359 | ErikYang | 1779 | 34 | 29 | 5 | 0 | 0 | 5 | 3 |
| 360 | HADESTITAN95 | 1176 | 34 | 19 | 15 | 0 | 0 | 5 | 2 |
| 361 | Reckless_Alpha__@psn | — | 34 | 17 | 17 | 0 | 0 | 6 | 5 |
| 362 | TEHb9955 | — | 34 | 25 | 9 | 0 | 0 | 2 | 1 |
| 363 | hurranyaralunk7 | — | 34 | 30 | 4 | 0 | 0 | 3 | 2 |
| 364 | j116751 | 615 | 34 | 31 | 3 | 0 | 0 | 1 | 1 |
| 365 | sledgehammer44m@live | 1284 | 34 | 33 | 1 | 0 | 0 | 1 | 1 |
| 366 | tepboc4563 | — | 34 | 24 | 5 | 5 | 0 | 1 | 1 |
| 367 | 03RUS | — | 33 | 29 | 4 | 0 | 0 | 2 | 1 |
| 368 | Csteeze4@live | — | 33 | 15 | 2 | 16 | 0 | 4 | 3 |
| 369 | JUANDURO914@live | — | 33 | 29 | 4 | 0 | 0 | 5 | 2 |
| 370 | KeyKiller1010 | — | 33 | 32 | 1 | 0 | 0 | 3 | 1 |
| 371 | Kingbigsnout@live | 400 | 33 | 22 | 11 | 0 | 0 | 4 | 2 |
| 372 | SirChunkakus@psn | — | 33 | 32 | 1 | 0 | 0 | 2 | 1 |
| 373 | SoupyKage@live | 1418 | 33 | 26 | 7 | 0 | 0 | 3 | 2 |
| 374 | Tchopere02@psn | 577 | 33 | 31 | 2 | 0 | 0 | 7 | 5 |
| 375 | Wiczers@live | 1351 | 33 | 26 | 7 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.