| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | seadog3968@psn | 1121 | 741 | 695 | 46 | 0 | 0 | 40 | 27 |
| 2 | sadasgwe | 1552 | 427 | 383 | 44 | 0 | 0 | 38 | 23 |
| 3 | EdoggHFL@psn | 935 | 331 | 278 | 53 | 0 | 0 | 15 | 8 |
| 4 | thereaperking26@psn | 1665 | 123 | 114 | 9 | 0 | 0 | 5 | 3 |
| 5 | mathewiusz | — | 105 | 91 | 14 | 0 | 0 | 9 | 5 |
| 6 | Reillis | 1647 | 73 | 52 | 21 | 0 | 0 | 8 | 3 |
| 7 | Nightyy_GG | 1621 | 65 | 49 | 16 | 0 | 0 | 4 | 2 |
| 8 | alizombiekill@live | 1627 | 62 | 58 | 4 | 0 | 0 | 2 | 2 |
| 9 | ScrapBarrel@psn | — | 58 | 47 | 11 | 0 | 0 | 1 | 1 |
| 10 | A367325G@live | 1241 | 56 | 49 | 7 | 0 | 0 | 1 | 1 |
| 11 | CaptaenFearghus@live | 763 | 55 | 47 | 8 | 0 | 0 | 2 | 2 |
| 12 | Doglegg1@psn | 400 | 47 | 39 | 8 | 0 | 0 | 4 | 4 |
| 13 | Darth_Morgann@psn | 913 | 46 | 39 | 7 | 0 | 0 | 6 | 4 |
| 14 | Matsuduka | 1442 | 42 | 40 | 2 | 0 | 0 | 3 | 1 |
| 15 | Benji2smoove@live | 1098 | 37 | 33 | 4 | 0 | 0 | 1 | 1 |
| 16 | christakis | — | 37 | 35 | 2 | 0 | 0 | 3 | 1 |
| 17 | FaceTheBomb | 699 | 36 | 31 | 5 | 0 | 0 | 3 | 2 |
| 18 | Gviking1980 | 1362 | 36 | 25 | 11 | 0 | 0 | 4 | 3 |
| 19 | -TnT-Alflago | 913 | 32 | 31 | 1 | 0 | 0 | 4 | 4 |
| 20 | shattochem@psn | — | 31 | 24 | 7 | 0 | 0 | 2 | 1 |
| 21 | Rigor559 | 830 | 25 | 23 | 2 | 0 | 0 | 3 | 2 |
| 22 | MGuerreroL@live | 986 | 23 | 19 | 4 | 0 | 0 | 2 | 1 |
| 23 | Lucy_TheFolf | 1201 | 20 | 15 | 5 | 0 | 0 | 2 | 1 |
| 24 | shotgunian2017@live | 1181 | 19 | 18 | 1 | 0 | 0 | 2 | 2 |
| 25 | FK850 | — | 18 | 12 | 6 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.