| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2676 | RiverRatcj@live | — | 11 | 7 | 4 | 0 | 0 | 2 | 2 |
| 2677 | SGTStanikmas@live | — | 11 | 2 | 9 | 0 | 0 | 2 | 1 |
| 2678 | Santay84188 (AI) | — | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 2679 | Schmied87 | 1388 | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 2680 | Seva0888 | 975 | 11 | 9 | 2 | 0 | 0 | 4 | 3 |
| 2681 | ShadedJake@live | 1046 | 11 | 5 | 6 | 0 | 0 | 5 | 4 |
| 2682 | Shinji#44 | 782 | 11 | 5 | 6 | 0 | 0 | 1 | 1 |
| 2683 | SirMongooseII | 1320 | 11 | 1 | 10 | 0 | 0 | 2 | 1 |
| 2684 | SuperNova#38 | 900 | 11 | 3 | 8 | 0 | 0 | 4 | 4 |
| 2685 | TTVArtifact18@psn | 1377 | 11 | 3 | 8 | 0 | 0 | 2 | 1 |
| 2686 | TheTheTir45249 (AI) | — | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 2687 | Tolikmainer@live | — | 11 | 0 | 11 | 0 | 0 | 4 | 2 |
| 2688 | Toyman68 | 400 | 11 | 8 | 3 | 0 | 0 | 1 | 1 |
| 2689 | Vinid | 400 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 2690 | Wittman94ita@psn | — | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 2691 | Wolfrie | — | 11 | 1 | 10 | 0 | 0 | 2 | 1 |
| 2692 | Xsxd | 1019 | 11 | 10 | 1 | 0 | 0 | 2 | 1 |
| 2693 | Yamg | 1370 | 11 | 4 | 7 | 0 | 0 | 1 | 1 |
| 2694 | YonWannyMeZ (AI) | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 2695 | ZEOMITHER (AI) | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 2696 | ZZRRYY | — | 11 | 6 | 5 | 0 | 0 | 1 | 1 |
| 2697 | Zombe-Killer100@psn | 1099 | 11 | 5 | 6 | 0 | 0 | 3 | 2 |
| 2698 | angeldustMatayus@psn | — | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 2699 | bearman200@live | 857 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 2700 | blanchwchbelo | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.