| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2751 | r36jik@psn | — | 13 | 3 | 10 | 0 | 0 | 4 | 2 |
| 2752 | russiansniper2 | — | 13 | 9 | 4 | 0 | 0 | 1 | 1 |
| 2753 | ryanmicha | — | 13 | 11 | 2 | 0 | 0 | 1 | 1 |
| 2754 | serious_fin89@psn | 403 | 13 | 7 | 6 | 0 | 0 | 5 | 3 |
| 2755 | tomasarapope | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 2756 | vad677#1 | 1081 | 13 | 3 | 10 | 0 | 0 | 2 | 2 |
| 2757 | veloren (AI) | — | 13 | 11 | 2 | 0 | 0 | 2 | 2 |
| 2758 | whitxgrozny | — | 13 | 0 | 13 | 0 | 0 | 1 | 1 |
| 2759 | x1EyedWilly69x@live | — | 13 | 1 | 12 | 0 | 0 | 3 | 1 |
| 2760 | xCubaxx | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 2761 | Alan10351@live | — | 14 | 4 | 10 | 0 | 0 | 3 | 3 |
| 2762 | AllCole5779@live | 708 | 14 | 8 | 6 | 0 | 0 | 3 | 3 |
| 2763 | AlphaFox037@live | 475 | 14 | 7 | 7 | 0 | 0 | 4 | 3 |
| 2764 | AnhMinh4567@live | — | 14 | 6 | 8 | 0 | 0 | 1 | 1 |
| 2765 | BFoRBeLLyRuB | 792 | 14 | 12 | 2 | 0 | 0 | 2 | 2 |
| 2766 | BRONYGMR | — | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 2767 | BVVD木琴之力 | 608 | 14 | 5 | 9 | 0 | 0 | 2 | 1 |
| 2768 | BenjaminEpstein | 1534 | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 2769 | ChristSoCheeze (AI) | — | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 2770 | Cmoney86506@live | — | 14 | 6 | 8 | 0 | 0 | 4 | 3 |
| 2771 | DEZAL1 | 400 | 14 | 9 | 5 | 0 | 0 | 2 | 2 |
| 2772 | Davis011 | 1150 | 14 | 10 | 4 | 0 | 0 | 4 | 3 |
| 2773 | Dion2121@psn | 400 | 14 | 3 | 11 | 0 | 0 | 6 | 5 |
| 2774 | Dragoon9113@psn | 1416 | 14 | 7 | 7 | 0 | 0 | 4 | 4 |
| 2775 | Eondom9868@live | 478 | 14 | 5 | 9 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.