| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3326 | jjsong#1 | 1568 | 27 | 10 | 17 | 0 | 0 | 2 | 1 |
| 3327 | little_bhill6@psn | — | 27 | 7 | 20 | 0 | 0 | 3 | 2 |
| 3328 | mexicojim@psn | — | 27 | 5 | 22 | 0 | 0 | 6 | 5 |
| 3329 | mnowy007#1 | 1515 | 27 | 13 | 14 | 0 | 0 | 2 | 1 |
| 3330 | mrgood | 1164 | 27 | 18 | 9 | 0 | 0 | 9 | 5 |
| 3331 | ngmsi | — | 27 | 18 | 9 | 0 | 0 | 2 | 1 |
| 3332 | sad_bigod3 | — | 27 | 6 | 21 | 0 | 0 | 3 | 2 |
| 3333 | solrig_grill@psn | 458 | 27 | 5 | 22 | 0 | 0 | 5 | 3 |
| 3334 | wilsonyg0713 | — | 27 | 20 | 7 | 0 | 0 | 4 | 3 |
| 3335 | 淮海战神邓总师 | 1254 | 27 | 6 | 21 | 0 | 0 | 4 | 2 |
| 3336 | Andybear4024@live | 637 | 28 | 21 | 7 | 0 | 0 | 6 | 4 |
| 3337 | BenTheGizmo@live | — | 28 | 17 | 11 | 0 | 0 | 3 | 2 |
| 3338 | Capantonio95 | — | 28 | 14 | 14 | 0 | 0 | 4 | 4 |
| 3339 | Dankapr#1 | — | 28 | 14 | 14 | 0 | 0 | 3 | 2 |
| 3340 | DonPepe360@live | — | 28 | 16 | 12 | 0 | 0 | 4 | 3 |
| 3341 | Fischie98@live | — | 28 | 14 | 14 | 0 | 0 | 2 | 1 |
| 3342 | FrogToads@live | 1251 | 28 | 11 | 17 | 0 | 0 | 2 | 2 |
| 3343 | Huor_ | 969 | 28 | 10 | 18 | 0 | 0 | 2 | 1 |
| 3344 | KAMELEON2222 | 400 | 28 | 24 | 4 | 0 | 0 | 2 | 2 |
| 3345 | LaFuE14@live | 450 | 28 | 15 | 13 | 0 | 0 | 9 | 7 |
| 3346 | Marsmonkey2@live | — | 28 | 11 | 17 | 0 | 0 | 2 | 1 |
| 3347 | MenusDadlo (AI) | — | 28 | 25 | 3 | 0 | 0 | 2 | 2 |
| 3348 | NienWoes | 1154 | 28 | 8 | 20 | 0 | 0 | 4 | 3 |
| 3349 | REBELHUNER76@live | — | 28 | 18 | 10 | 0 | 0 | 6 | 3 |
| 3350 | Redconsole8758@live | — | 28 | 4 | 24 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.