| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | Deadfrontier20@live | — | 48 | 35 | 13 | 0 | 0 | 5 | 2 |
| 277 | PotatOmelette | 400 | 48 | 17 | 31 | 0 | 0 | 8 | 4 |
| 278 | RyeBread2269@live | — | 48 | 22 | 26 | 0 | 0 | 2 | 1 |
| 279 | V3rtxz@live | 906 | 48 | 27 | 21 | 0 | 0 | 2 | 2 |
| 280 | carny_marcel@psn | — | 48 | 12 | 36 | 0 | 0 | 4 | 4 |
| 281 | meemtf2 | — | 48 | 15 | 33 | 0 | 0 | 5 | 3 |
| 282 | Armadilor | 855 | 47 | 19 | 28 | 0 | 0 | 8 | 5 |
| 283 | British_trip | 1359 | 47 | 21 | 26 | 0 | 0 | 7 | 5 |
| 284 | Dandan6151 | — | 47 | 17 | 30 | 0 | 0 | 5 | 2 |
| 285 | OneWithCouch171@live | 411 | 47 | 29 | 18 | 0 | 0 | 5 | 2 |
| 286 | enlistedgame111 | 1718 | 47 | 27 | 20 | 0 | 0 | 3 | 2 |
| 287 | Amaterasu_88 | 1150 | 46 | 20 | 26 | 0 | 0 | 3 | 2 |
| 288 | Benedek2024 | — | 46 | 16 | 30 | 0 | 0 | 8 | 5 |
| 289 | Ivf1ve | 1135 | 46 | 31 | 15 | 0 | 0 | 6 | 2 |
| 290 | Sibiryak_24rus_ | 1741 | 46 | 26 | 20 | 0 | 0 | 6 | 4 |
| 291 | TUNKIN9@live | 1256 | 46 | 27 | 19 | 0 | 0 | 7 | 3 |
| 292 | Yoshi_UA | 1569 | 46 | 28 | 18 | 0 | 0 | 2 | 2 |
| 293 | _DemonSoul | 610 | 46 | 13 | 33 | 0 | 0 | 3 | 2 |
| 294 | abelalejandrobas | — | 46 | 21 | 25 | 0 | 0 | 2 | 2 |
| 295 | orojdog99@psn | — | 46 | 14 | 32 | 0 | 0 | 2 | 1 |
| 296 | CEO_CODE-X | 1461 | 45 | 22 | 23 | 0 | 0 | 7 | 3 |
| 297 | Dreamer_Great@psn | 1322 | 45 | 25 | 20 | 0 | 0 | 3 | 2 |
| 298 | GlitteryDuck | — | 45 | 17 | 28 | 0 | 0 | 4 | 4 |
| 299 | Mummbler | 400 | 45 | 23 | 22 | 0 | 0 | 4 | 3 |
| 300 | Reapzter | 1744 | 45 | 19 | 26 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.