| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3301 | alfrel | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3302 | alivies04e (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3303 | amonisbarolix1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3304 | andreamie200 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3305 | andreenradov21 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3306 | antonitus82 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3307 | antoz11252 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3308 | antusspandaym (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3309 | arrabal-militar7@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3310 | asdushelroper (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3311 | askshot@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3312 | azelen17318 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3313 | badman (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3314 | bambiekiller243@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3315 | banzaimike22 | 1262 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3316 | blog_bruno@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3317 | blonyityoust (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3318 | c8wp6z9jyb (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3319 | channer21001 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3320 | chiltan71016 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3321 | clay20 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3322 | colonel_unitaire@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3323 | cookk010 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3324 | csebobry | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3325 | cspichoc01 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.