| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | Fold3d@live | 722 | 44 | 17 | 27 | 0 | 0 | 5 | 4 |
| 327 | KING2002F1@psn | — | 44 | 29 | 15 | 0 | 0 | 2 | 1 |
| 328 | TheKmanz10@psn | — | 44 | 15 | 29 | 0 | 0 | 4 | 2 |
| 329 | cako107 | — | 44 | 32 | 12 | 0 | 0 | 4 | 3 |
| 330 | karlejung | 1843 | 44 | 22 | 22 | 0 | 0 | 1 | 1 |
| 331 | ndawgnt14@psn | 937 | 44 | 7 | 37 | 0 | 0 | 5 | 4 |
| 332 | Dultra12 | — | 43 | 33 | 10 | 0 | 0 | 2 | 1 |
| 333 | HatchedAtol2091@live | — | 43 | 9 | 34 | 0 | 0 | 3 | 2 |
| 334 | Kaizor0329@psn | — | 43 | 24 | 19 | 0 | 0 | 9 | 4 |
| 335 | alfichambo2000@psn | 922 | 43 | 19 | 24 | 0 | 0 | 5 | 4 |
| 336 | azz2mouf247 | 1456 | 43 | 22 | 21 | 0 | 0 | 6 | 3 |
| 337 | giabaohs | 1435 | 43 | 21 | 22 | 0 | 0 | 3 | 2 |
| 338 | mmachetaa | — | 43 | 20 | 23 | 0 | 0 | 3 | 1 |
| 339 | дряблыйхуй | 735 | 43 | 25 | 18 | 0 | 0 | 6 | 3 |
| 340 | 9IJlЮ6JlЮХАPDKOP | — | 42 | 26 | 16 | 0 | 0 | 3 | 2 |
| 341 | AntonioHur311@live | 1449 | 42 | 32 | 10 | 0 | 0 | 4 | 2 |
| 342 | BTIbuckshot@live | — | 42 | 23 | 19 | 0 | 0 | 1 | 1 |
| 343 | CroiX01 | 419 | 42 | 23 | 19 | 0 | 0 | 10 | 9 |
| 344 | Cypress707@live | 534 | 42 | 28 | 14 | 0 | 0 | 8 | 6 |
| 345 | EDWARDDECID@live | — | 42 | 25 | 17 | 0 | 0 | 1 | 1 |
| 346 | HomelyColt40@live | 400 | 42 | 18 | 24 | 0 | 0 | 6 | 4 |
| 347 | KA1RO96@psn | 1680 | 42 | 27 | 15 | 0 | 0 | 2 | 2 |
| 348 | Koczisko | 1132 | 42 | 14 | 28 | 0 | 0 | 4 | 3 |
| 349 | Splin74 | — | 42 | 18 | 24 | 0 | 0 | 2 | 1 |
| 350 | q1121110120@psn | 400 | 42 | 25 | 17 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.