| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3651 | efdx27 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3652 | eiwelution@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3653 | eixedj (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3654 | ej879z8wj6 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3655 | ellian#1 | 1030 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3656 | enbyjm00@psn | 404 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3657 | eratofiil | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3658 | erlow301 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3659 | errayzajulent | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3660 | fabi93wangcom (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3661 | fantollzmk | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3662 | fireman_tugrul@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3663 | flightmengel (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3664 | forshacally (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3665 | foxiel35181 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3666 | fyanboy04@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3667 | gamerishskybako (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3668 | garinpocuk2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3669 | gnomme00727 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3670 | hadden100@live | 1223 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3671 | harrydani | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3672 | hbb411 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3673 | hello_0711@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3674 | henrypoon | 1035 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3675 | herb1959@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.