| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3776 | Zlarrazer | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3777 | Zont31778 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3778 | ZuruhanHuo | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3779 | _Amazo_ | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3780 | a8yq6kecy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3781 | a9727932 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3782 | abreast10 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3783 | acopan (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3784 | adowz3551 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3785 | adys2 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3786 | aguila_infernal#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3787 | ajdm1tsota (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3788 | al_debug | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3789 | alfrel | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3790 | alivies04e (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3791 | amonisbarolix1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3792 | andreamie200 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3793 | andreenradov21 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3794 | antonitus82 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3795 | antoz11252 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3796 | antusspandaym (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3797 | arrabal-militar7@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3798 | asdushelroper (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3799 | askshot@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3800 | azelen17318 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.