| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | -HeilHydra- | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 27 | CharlesLeChauve | 1331 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 28 | ColoutFandy | — | 10 | 10 | 0 | 0 | 0 | 4 | 1 |
| 29 | KidDEADP00L@live | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 30 | Mr_jaketsi@psn | 414 | 12 | 10 | 2 | 0 | 0 | 2 | 1 |
| 31 | Nuyusscu@live | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 32 | ひろまおじゃぱにぃず | 1624 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 33 | Enttika1 (AI) | — | 14 | 12 | 2 | 0 | 0 | 1 | 1 |
| 34 | Ruatupadre7186@live | 880 | 14 | 13 | 1 | 0 | 0 | 2 | 1 |
| 35 | Sk_Grant | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 36 | Lauritz21 | 1297 | 15 | 15 | 0 | 0 | 0 | 4 | 2 |
| 37 | Weraida | 1813 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 38 | S8GJmoke | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 39 | GeorgeFloyd69 | 1656 | 17 | 16 | 1 | 0 | 0 | 2 | 1 |
| 40 | BOTTLETANK | 514 | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 41 | CyberTraktor2069 | 1536 | 18 | 18 | 0 | 0 | 0 | 2 | 2 |
| 42 | PlzSpoonme69@live | 1656 | 19 | 19 | 0 | 0 | 0 | 4 | 4 |
| 43 | griffinrider | 423 | 19 | 17 | 2 | 0 | 0 | 1 | 1 |
| 44 | TheGiantFox | 1267 | 20 | 20 | 0 | 0 | 0 | 2 | 1 |
| 45 | dp4712 | 1219 | 20 | 20 | 0 | 0 | 0 | 2 | 2 |
| 46 | IwantTheMNHR | 1842 | 21 | 21 | 0 | 0 | 0 | 2 | 2 |
| 47 | OwErLoRd666 | — | 22 | 16 | 6 | 0 | 0 | 1 | 1 |
| 48 | pa1adin4ik | — | 22 | 19 | 3 | 0 | 0 | 2 | 1 |
| 49 | KrOKoT | 1822 | 23 | 23 | 0 | 0 | 0 | 3 | 3 |
| 50 | Sefrs_LxCZ | 1525 | 24 | 17 | 7 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.