| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | dextroyer0220@live | 400 | 24 | 24 | 0 | 0 | 0 | 6 | 3 |
| 52 | gggg4nci1 | — | 24 | 21 | 3 | 0 | 0 | 5 | 3 |
| 53 | sapaydining123 (AI) | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 54 | wakakusa12072556@psn | 1315 | 24 | 24 | 0 | 0 | 0 | 2 | 1 |
| 55 | VariableList721@live | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 56 | dan1935@live | 701 | 25 | 24 | 1 | 0 | 0 | 4 | 3 |
| 57 | ThiesIQ2 | — | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 58 | JokerSetupexe | 1803 | 29 | 29 | 0 | 0 | 0 | 2 | 1 |
| 59 | Uncl3Rogu3@live | 400 | 29 | 27 | 2 | 0 | 0 | 1 | 1 |
| 60 | dayanZa | 998 | 31 | 31 | 0 | 0 | 0 | 2 | 2 |
| 61 | ЗлойГрешник | 1267 | 34 | 32 | 2 | 0 | 0 | 2 | 2 |
| 62 | rabbjh (AI) | — | 35 | 35 | 0 | 0 | 0 | 2 | 1 |
| 63 | FERRIZZO | 1550 | 37 | 37 | 0 | 0 | 0 | 4 | 2 |
| 64 | jojeux2000 | — | 37 | 27 | 10 | 0 | 0 | 5 | 2 |
| 65 | paltikk@psn | — | 37 | 37 | 0 | 0 | 0 | 1 | 1 |
| 66 | Adsw2000 | 1270 | 39 | 35 | 4 | 0 | 0 | 1 | 1 |
| 67 | LRGHermes@live | 976 | 40 | 40 | 0 | 0 | 0 | 3 | 3 |
| 68 | ab946tzuj | — | 40 | 40 | 0 | 0 | 0 | 1 | 1 |
| 69 | chen199984 | — | 41 | 41 | 0 | 0 | 0 | 3 | 3 |
| 70 | GASTER-_-18@psn | — | 42 | 42 | 0 | 0 | 0 | 2 | 1 |
| 71 | DanielKT | 979 | 44 | 43 | 1 | 0 | 0 | 4 | 3 |
| 72 | SGTX556@psn | 697 | 46 | 46 | 0 | 0 | 0 | 2 | 2 |
| 73 | robloeii1 | — | 46 | 46 | 0 | 0 | 0 | 1 | 1 |
| 74 | yfbkuv | — | 47 | 43 | 4 | 0 | 0 | 3 | 1 |
| 75 | lllllederhose | — | 49 | 37 | 12 | 0 | 0 | 4 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.