| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | SGTX556@psn | 736 | 49 | 49 | 0 | 0 | 0 | 3 | 3 |
| 77 | lllllederhose | — | 49 | 37 | 12 | 0 | 0 | 4 | 1 |
| 78 | UnbeltedPluto93@live | 1843 | 59 | 59 | 0 | 0 | 0 | 3 | 2 |
| 79 | Lollo1001 | — | 61 | 61 | 0 | 0 | 0 | 2 | 1 |
| 80 | Stalker_87_ | 1402 | 75 | 74 | 1 | 0 | 0 | 2 | 2 |
| 81 | LadyLucyxx | 1720 | 77 | 71 | 6 | 0 | 0 | 2 | 1 |
| 82 | Nemuria | 1587 | 79 | 79 | 0 | 0 | 0 | 2 | 2 |
| 83 | Guyage19671 (AI) | — | 81 | 81 | 0 | 0 | 0 | 1 | 1 |
| 84 | hoot_the_bird | 1681 | 81 | 75 | 6 | 0 | 0 | 2 | 2 |
| 85 | Bennieking15@psn | — | 83 | 82 | 1 | 0 | 0 | 8 | 4 |
| 86 | Birdsofprey21 | 804 | 88 | 88 | 0 | 0 | 0 | 8 | 4 |
| 87 | ScalyIndiana724@live | 1524 | 92 | 85 | 7 | 0 | 0 | 1 | 1 |
| 88 | ccocolino@psn | 400 | 94 | 94 | 0 | 0 | 0 | 7 | 4 |
| 89 | SK_hynixScalper | 1809 | 97 | 96 | 1 | 0 | 0 | 5 | 4 |
| 90 | Я_СИБИРЯК | 1712 | 99 | 99 | 0 | 0 | 0 | 2 | 2 |
| 91 | Zackea | 1197 | 103 | 101 | 2 | 0 | 0 | 9 | 5 |
| 92 | CAP2569 (AI) | — | 106 | 106 | 0 | 0 | 0 | 4 | 1 |
| 93 | TrueMarble | — | 111 | 111 | 0 | 0 | 0 | 7 | 3 |
| 94 | WAVIE0078832@live | 400 | 129 | 128 | 1 | 0 | 0 | 12 | 6 |
| 95 | trash_picker1@psn | — | 156 | 156 | 0 | 0 | 0 | 1 | 1 |
| 96 | DuelJ | 1646 | 179 | 174 | 5 | 0 | 0 | 14 | 9 |
| 97 | 新款裕仁天皇 | 1110 | 179 | 178 | 1 | 0 | 0 | 6 | 3 |
| 98 | fellow_ekb | 1602 | 183 | 165 | 18 | 0 | 0 | 5 | 3 |
| 99 | schizothymic | 1366 | 185 | 181 | 4 | 0 | 0 | 8 | 7 |
| 100 | scotiancrusader@live | 1012 | 205 | 201 | 4 | 0 | 0 | 18 | 12 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.