| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | SPAHS54 | 682 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 302 | papeo992 | 1992 | 15 | 0 | 0 | 15 | 0 | 3 | 3 |
| 303 | sorin1121 | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 304 | u2kacjq7grn | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 305 | Armyosoarmy2@live | 554 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 306 | Claspeddjninja0@live | — | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 307 | THEPARCA1 | 1620 | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 308 | WildWolf_1983@psn | 945 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 309 | CN3-LANE | 1640 | 17 | 0 | 0 | 17 | 0 | 3 | 3 |
| 310 | LJC0208@live | — | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 311 | Juan_k2445@psn | 1188 | 18 | 0 | 0 | 18 | 0 | 1 | 1 |
| 312 | NightMarevi7cong | 1631 | 19 | 0 | 0 | 19 | 0 | 4 | 3 |
| 313 | Emanuelzad2@psn | 1271 | 20 | 0 | 0 | 20 | 0 | 2 | 2 |
| 314 | SkimbleShanks | 907 | 20 | 0 | 0 | 20 | 0 | 3 | 3 |
| 315 | revenclew | 1493 | 20 | 0 | 0 | 20 | 0 | 3 | 3 |
| 316 | Bonelessboot | 1744 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 317 | Hendrik3@psn | 1343 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 318 | HenryZone | — | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 319 | zuko6293 | 1230 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 320 | TonyTags@live | 1430 | 23 | 0 | 0 | 23 | 0 | 1 | 1 |
| 321 | 回到亞洲伺服器 | 1872 | 24 | 0 | 0 | 24 | 0 | 2 | 2 |
| 322 | lrmoreno6@live | 1328 | 25 | 0 | 0 | 25 | 0 | 1 | 1 |
| 323 | IPERTER | 1323 | 33 | 0 | 0 | 33 | 0 | 3 | 3 |
| 324 | nygviru@live | 1127 | 43 | 0 | 0 | 43 | 0 | 5 | 4 |
| 325 | somoa_luci112@psn | 810 | 45 | 0 | 0 | 45 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.