| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | irpick | 436 | 11 | 11 | 0 | 0 | 0 | 2 | 2 |
| 327 | jg26sneaker | 1451 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 328 | prasknemihlava | 1682 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 329 | ricarcoiorio | 700 | 11 | 6 | 5 | 0 | 0 | 3 | 2 |
| 330 | xZeRrox | 1862 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 331 | 4vocato | 1599 | 12 | 7 | 5 | 0 | 0 | 1 | 1 |
| 332 | DadbodActual | 1282 | 12 | 11 | 1 | 0 | 0 | 2 | 2 |
| 333 | DrStrangeFox | 1218 | 12 | 10 | 2 | 0 | 0 | 2 | 2 |
| 334 | ForeverFly2000 | 400 | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 335 | Gamingcurk | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 336 | Jamicho11s74 | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 337 | LELOUPDESMER@live | 738 | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 338 | LLG8303 | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 339 | Legionnaire_fr | — | 12 | 6 | 6 | 0 | 0 | 2 | 2 |
| 340 | Olive_44 | 462 | 12 | 10 | 2 | 0 | 0 | 3 | 3 |
| 341 | Oomba-100@psn | — | 12 | 10 | 2 | 0 | 0 | 2 | 1 |
| 342 | alanera88@psn | — | 12 | 9 | 3 | 0 | 0 | 2 | 2 |
| 343 | beyours | 1620 | 12 | 6 | 6 | 0 | 0 | 1 | 1 |
| 344 | bladimirgonzales | 1483 | 12 | 10 | 2 | 0 | 0 | 3 | 3 |
| 345 | cmdmt | 921 | 12 | 7 | 5 | 0 | 0 | 1 | 1 |
| 346 | dashery_benzino@psn | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 347 | esasek1 | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 348 | gggGoHard | 1103 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 349 | haisui285@psn | 1699 | 12 | 6 | 6 | 0 | 0 | 3 | 2 |
| 350 | jiren71254 | — | 12 | 9 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.