| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 626 | LioneKitsune | — | 33 | 26 | 7 | 0 | 0 | 2 | 1 |
| 627 | NaNaхyi | 430 | 33 | 24 | 9 | 0 | 0 | 6 | 4 |
| 628 | XaMiaK | — | 33 | 29 | 4 | 0 | 0 | 2 | 1 |
| 629 | kaikomomo@psn | 1129 | 33 | 19 | 14 | 0 | 0 | 5 | 4 |
| 630 | klay185 | 1949 | 33 | 26 | 7 | 0 | 0 | 2 | 1 |
| 631 | tod1017 | — | 33 | 29 | 4 | 0 | 0 | 1 | 1 |
| 632 | 青春普里戈津会不会遇到铠甲绍伊古 | 1396 | 33 | 21 | 12 | 0 | 0 | 3 | 2 |
| 633 | flagshipGG | 1146 | 34 | 30 | 4 | 0 | 0 | 5 | 3 |
| 634 | 飞翔的刺刀 | 812 | 34 | 29 | 5 | 0 | 0 | 3 | 2 |
| 635 | 19_CaHTumePOB | 1910 | 35 | 23 | 12 | 0 | 0 | 4 | 4 |
| 636 | AgroPop@live | 1277 | 35 | 27 | 8 | 0 | 0 | 3 | 3 |
| 637 | Daddy-Wan-Kenobi | 1333 | 35 | 19 | 16 | 0 | 0 | 6 | 3 |
| 638 | DemolitionHound@psn | 1374 | 35 | 28 | 7 | 0 | 0 | 2 | 2 |
| 639 | FRANKT800@live | 1154 | 35 | 28 | 7 | 0 | 0 | 4 | 3 |
| 640 | Gangdominator124 | 937 | 35 | 28 | 7 | 0 | 0 | 10 | 6 |
| 641 | Joylo_sensei | 1378 | 35 | 28 | 7 | 0 | 0 | 3 | 2 |
| 642 | PushyPie3706@live | 555 | 35 | 24 | 11 | 0 | 0 | 4 | 2 |
| 643 | jakanoer@psn | 400 | 35 | 27 | 8 | 0 | 0 | 1 | 1 |
| 644 | uphill_diatom3@psn | 987 | 35 | 27 | 8 | 0 | 0 | 8 | 6 |
| 645 | 德系权五 | 1859 | 35 | 29 | 6 | 0 | 0 | 1 | 1 |
| 646 | CyGuyTheXboxGuy@live | 1243 | 36 | 27 | 9 | 0 | 0 | 4 | 2 |
| 647 | Elduderino_Duder@psn | 934 | 36 | 30 | 6 | 0 | 0 | 2 | 1 |
| 648 | MD1100 | 1118 | 36 | 15 | 21 | 0 | 0 | 2 | 2 |
| 649 | Mexaniik@psn | 1630 | 36 | 33 | 3 | 0 | 0 | 3 | 3 |
| 650 | Nava1103SSDD@live | 1488 | 36 | 23 | 13 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.