| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | spartanmay@live | — | 30 | 23 | 7 | 0 | 0 | 2 | 2 |
| 352 | the_Last_Emperor | 1886 | 30 | 20 | 10 | 0 | 0 | 1 | 1 |
| 353 | DarKSeveN | 1730 | 29 | 25 | 4 | 0 | 0 | 1 | 1 |
| 354 | Mexanik49 | — | 29 | 16 | 13 | 0 | 0 | 5 | 4 |
| 355 | SlipperyToad5167@psn | 715 | 29 | 14 | 15 | 0 | 0 | 1 | 1 |
| 356 | TakanoTofu | 1761 | 29 | 21 | 8 | 0 | 0 | 1 | 1 |
| 357 | TheRepublic98 | 1448 | 29 | 25 | 4 | 0 | 0 | 4 | 3 |
| 358 | WWIINN_e | 400 | 29 | 19 | 10 | 0 | 0 | 1 | 1 |
| 359 | daniele0000035@psn | 636 | 29 | 22 | 7 | 0 | 0 | 4 | 3 |
| 360 | gabrieldasilvami | 930 | 29 | 20 | 9 | 0 | 0 | 3 | 3 |
| 361 | lozaman9610@live | 400 | 29 | 16 | 13 | 0 | 0 | 4 | 3 |
| 362 | sanches_41 | 574 | 29 | 16 | 13 | 0 | 0 | 5 | 3 |
| 363 | vavanarmavir1976 | 462 | 29 | 22 | 7 | 0 | 0 | 5 | 5 |
| 364 | 总座高见邱清泉 | 400 | 29 | 27 | 2 | 0 | 0 | 2 | 1 |
| 365 | 2gdn32tny | — | 28 | 25 | 3 | 0 | 0 | 2 | 1 |
| 366 | AR15T0KRAT | 1420 | 28 | 23 | 5 | 0 | 0 | 3 | 3 |
| 367 | Antargo | 1255 | 28 | 12 | 16 | 0 | 0 | 6 | 4 |
| 368 | BlaTo8 | 1433 | 28 | 26 | 2 | 0 | 0 | 6 | 5 |
| 369 | Dogilian | — | 28 | 21 | 7 | 0 | 0 | 2 | 2 |
| 370 | GtaInfini | 1617 | 28 | 26 | 2 | 0 | 0 | 2 | 1 |
| 371 | JeisKiosch | 1444 | 28 | 25 | 3 | 0 | 0 | 2 | 2 |
| 372 | LordDrako18@psn | 655 | 28 | 19 | 9 | 0 | 0 | 1 | 1 |
| 373 | SuperStitches@psn | — | 28 | 19 | 9 | 0 | 0 | 1 | 1 |
| 374 | YukikazeDDS-117@psn | 401 | 28 | 25 | 3 | 0 | 0 | 2 | 1 |
| 375 | aila2 | — | 28 | 27 | 1 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.