| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | _Jolly_Ro9er_ | 1034 | 23 | 22 | 1 | 0 | 0 | 2 | 1 |
| 452 | aquiles12 | — | 23 | 17 | 6 | 0 | 0 | 1 | 1 |
| 453 | malder05 | 1468 | 23 | 20 | 3 | 0 | 0 | 1 | 1 |
| 454 | olddogfox | 1152 | 23 | 18 | 5 | 0 | 0 | 2 | 1 |
| 455 | Angel_of_the_Des | 1737 | 22 | 15 | 7 | 0 | 0 | 1 | 1 |
| 456 | BlackWolf5957@live | 1550 | 22 | 12 | 10 | 0 | 0 | 2 | 2 |
| 457 | Gelatinuoso_Luis@psn | 443 | 22 | 19 | 3 | 0 | 0 | 1 | 1 |
| 458 | Jolgaroth_8492@psn | 467 | 22 | 22 | 0 | 0 | 0 | 3 | 2 |
| 459 | Juicyjayce19@psn | 611 | 22 | 17 | 5 | 0 | 0 | 3 | 2 |
| 460 | Lollo1001 | — | 22 | 17 | 5 | 0 | 0 | 1 | 1 |
| 461 | MistyBubbles662@live | 1010 | 22 | 20 | 2 | 0 | 0 | 3 | 3 |
| 462 | PARADOX_Zeyd@psn | 1498 | 22 | 19 | 3 | 0 | 0 | 2 | 2 |
| 463 | SickBoy78 | 1670 | 22 | 10 | 12 | 0 | 0 | 4 | 4 |
| 464 | Whitelux | 882 | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 465 | arielgamer | — | 22 | 10 | 12 | 0 | 0 | 1 | 1 |
| 466 | ffelixalvarez@live | — | 22 | 22 | 0 | 0 | 0 | 2 | 2 |
| 467 | gregory_obi | 632 | 22 | 11 | 11 | 0 | 0 | 4 | 4 |
| 468 | kamarovperaa | 1548 | 22 | 19 | 3 | 0 | 0 | 2 | 1 |
| 469 | meiliangxinpao | 1521 | 22 | 17 | 5 | 0 | 0 | 1 | 1 |
| 470 | nachopeguino@psn | — | 22 | 17 | 5 | 0 | 0 | 4 | 2 |
| 471 | nova197314 | — | 22 | 9 | 13 | 0 | 0 | 1 | 1 |
| 472 | Dacadus | — | 21 | 12 | 9 | 0 | 0 | 9 | 5 |
| 473 | DeltaTh0r | 1054 | 21 | 13 | 8 | 0 | 0 | 2 | 2 |
| 474 | FriedrichvL | 661 | 21 | 18 | 3 | 0 | 0 | 3 | 2 |
| 475 | Kubazgoda | 2148 | 21 | 14 | 7 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.