| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | _Electronick_ | 1271 | 55 | 49 | 6 | 0 | 0 | 6 | 4 |
| 152 | ponzavv2021-TH | 1349 | 55 | 39 | 16 | 0 | 0 | 6 | 4 |
| 153 | vVW_Nitty_WVv@psn | 946 | 55 | 44 | 11 | 0 | 0 | 4 | 2 |
| 154 | 闪烬SW343 | 1588 | 55 | 36 | 19 | 0 | 0 | 7 | 5 |
| 155 | 두식 | 1084 | 55 | 41 | 14 | 0 | 0 | 4 | 2 |
| 156 | Jebushunter69@psn | 400 | 54 | 45 | 9 | 0 | 0 | 9 | 8 |
| 157 | Rumcajs743 | 1502 | 54 | 38 | 16 | 0 | 0 | 7 | 3 |
| 158 | jianyu-zhong@psn | 1284 | 54 | 39 | 15 | 0 | 0 | 1 | 1 |
| 159 | B_U_T_T_E_R_S935@psn | 1290 | 53 | 38 | 15 | 0 | 0 | 4 | 3 |
| 160 | OHAYossan | 1879 | 53 | 37 | 16 | 0 | 0 | 5 | 3 |
| 161 | SmokeyL0NESOME@live | 1574 | 53 | 39 | 14 | 0 | 0 | 4 | 3 |
| 162 | 八路军李云龙 | 1087 | 53 | 42 | 11 | 0 | 0 | 7 | 5 |
| 163 | TuTutututu | 1025 | 52 | 40 | 12 | 0 | 0 | 2 | 2 |
| 164 | WineSon | 1579 | 52 | 47 | 5 | 0 | 0 | 2 | 2 |
| 165 | quiackerman9@live | — | 52 | 42 | 10 | 0 | 0 | 3 | 3 |
| 166 | LBEast95SoLo@live | 1097 | 51 | 34 | 17 | 0 | 0 | 2 | 2 |
| 167 | WiktorA15 | 1674 | 51 | 32 | 19 | 0 | 0 | 3 | 3 |
| 168 | chukielguapo@psn | 1084 | 51 | 47 | 4 | 0 | 0 | 6 | 3 |
| 169 | SneakyBeaky | 1344 | 50 | 48 | 2 | 0 | 0 | 3 | 2 |
| 170 | 03u | 1107 | 49 | 38 | 11 | 0 | 0 | 3 | 3 |
| 171 | Poinko | — | 49 | 36 | 13 | 0 | 0 | 7 | 5 |
| 172 | STALKERSERG90 | — | 49 | 30 | 19 | 0 | 0 | 2 | 2 |
| 173 | StorLem123 | — | 49 | 32 | 17 | 0 | 0 | 4 | 2 |
| 174 | mails10 | — | 49 | 39 | 10 | 0 | 0 | 4 | 2 |
| 175 | SKULDA123#1 | 460 | 48 | 40 | 8 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.