| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2526 | SweetBullet#1 | 1058 | 17 | 10 | 7 | 0 | 0 | 2 | 1 |
| 2527 | VODOLEY128 | — | 17 | 15 | 2 | 0 | 0 | 3 | 2 |
| 2528 | Ventilation010 | — | 17 | 10 | 7 | 0 | 0 | 2 | 2 |
| 2529 | Y3257660@live | — | 17 | 11 | 6 | 0 | 0 | 2 | 1 |
| 2530 | ZeuS#18 | — | 17 | 14 | 3 | 0 | 0 | 2 | 1 |
| 2531 | __chern1sh__ | 808 | 17 | 5 | 12 | 0 | 0 | 2 | 2 |
| 2532 | alexei_organ | — | 17 | 14 | 3 | 0 | 0 | 2 | 1 |
| 2533 | amirrezabor9 | — | 17 | 10 | 7 | 0 | 0 | 4 | 3 |
| 2534 | astute_orbit3@psn | 400 | 17 | 15 | 2 | 0 | 0 | 5 | 4 |
| 2535 | bxg_raycist@psn | 641 | 17 | 9 | 8 | 0 | 0 | 2 | 2 |
| 2536 | cdwqwqfa7y | — | 17 | 8 | 9 | 0 | 0 | 3 | 1 |
| 2537 | egapcio | — | 17 | 15 | 2 | 0 | 0 | 2 | 1 |
| 2538 | gh_ghscience@psn | — | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 2539 | gunnarbjornsson5 | 400 | 17 | 12 | 5 | 0 | 0 | 8 | 5 |
| 2540 | i_frag | — | 17 | 15 | 2 | 0 | 0 | 2 | 2 |
| 2541 | kakoiaby | — | 17 | 13 | 4 | 0 | 0 | 5 | 2 |
| 2542 | mamasskovorodk | 1026 | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 2543 | milk_house524@psn | — | 17 | 14 | 3 | 0 | 0 | 3 | 2 |
| 2544 | nikolimaisuradze | 408 | 17 | 13 | 4 | 0 | 0 | 4 | 3 |
| 2545 | rak_v_tanke_436#2 | 1310 | 17 | 16 | 1 | 0 | 0 | 5 | 1 |
| 2546 | roronarro57 | — | 17 | 13 | 4 | 0 | 0 | 2 | 1 |
| 2547 | sergeinit2846 | 1276 | 17 | 14 | 3 | 0 | 0 | 1 | 1 |
| 2548 | shihihi0213@psn | — | 17 | 14 | 3 | 0 | 0 | 3 | 2 |
| 2549 | sneedcola@live | 1302 | 17 | 14 | 3 | 0 | 0 | 1 | 1 |
| 2550 | varied_college99@psn | — | 17 | 17 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.