| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2601 | mtaraszka2020a | 1140 | 20 | 15 | 5 | 0 | 0 | 2 | 1 |
| 2602 | td414985 | 400 | 20 | 8 | 12 | 0 | 0 | 3 | 3 |
| 2603 | vampireze | 863 | 20 | 12 | 8 | 0 | 0 | 3 | 1 |
| 2604 | Лифчик_BVVD | — | 20 | 13 | 7 | 0 | 0 | 2 | 1 |
| 2605 | ФурриКоммунист | — | 20 | 16 | 4 | 0 | 0 | 2 | 1 |
| 2606 | 광서제 | 1377 | 20 | 12 | 8 | 0 | 0 | 1 | 1 |
| 2607 | 123-34er | — | 21 | 21 | 0 | 0 | 0 | 2 | 1 |
| 2608 | 24БР | 1534 | 21 | 19 | 2 | 0 | 0 | 4 | 3 |
| 2609 | A_Frenchman86@psn | 1110 | 21 | 14 | 7 | 0 | 0 | 3 | 3 |
| 2610 | AkostaBr | 424 | 21 | 17 | 4 | 0 | 0 | 5 | 3 |
| 2611 | Cookie#195 | — | 21 | 13 | 8 | 0 | 0 | 2 | 1 |
| 2612 | DeaDMaN9474 | 2026 | 21 | 13 | 8 | 0 | 0 | 1 | 1 |
| 2613 | FRIENDLY_FIRE_ON | 1242 | 21 | 18 | 3 | 0 | 0 | 3 | 3 |
| 2614 | GGYOUTRIED974@live | 756 | 21 | 10 | 11 | 0 | 0 | 2 | 1 |
| 2615 | GingergiantTX@psn | 1962 | 21 | 15 | 6 | 0 | 0 | 3 | 3 |
| 2616 | Grigquot51653 | — | 21 | 19 | 2 | 0 | 0 | 2 | 1 |
| 2617 | HUMMER_H2_H1 | — | 21 | 16 | 5 | 0 | 0 | 7 | 5 |
| 2618 | ILOROOOOOT | — | 21 | 16 | 5 | 0 | 0 | 1 | 1 |
| 2619 | ITFNGENERALGiX@live | — | 21 | 13 | 8 | 0 | 0 | 1 | 1 |
| 2620 | KOLOBOB | — | 21 | 15 | 6 | 0 | 0 | 1 | 1 |
| 2621 | Kirill75RUS | — | 21 | 14 | 7 | 0 | 0 | 7 | 4 |
| 2622 | LemonDemon57193 | — | 21 | 17 | 4 | 0 | 0 | 2 | 1 |
| 2623 | Maffarrasm@psn | 1189 | 21 | 15 | 6 | 0 | 0 | 2 | 1 |
| 2624 | MotherFuker | 1247 | 21 | 7 | 14 | 0 | 0 | 3 | 2 |
| 2625 | Nightwalker4676@live | 444 | 21 | 16 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.