| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2726 | Lucasforsch@live | 1218 | 48 | 35 | 13 | 0 | 0 | 4 | 2 |
| 2727 | Moscow70 | 1535 | 48 | 33 | 15 | 0 | 0 | 2 | 1 |
| 2728 | Narutrafico | — | 48 | 36 | 12 | 0 | 0 | 4 | 3 |
| 2729 | Stigner | — | 48 | 48 | 0 | 0 | 0 | 2 | 2 |
| 2730 | TrueRedRabbit#1 | 962 | 48 | 32 | 16 | 0 | 0 | 9 | 5 |
| 2731 | bremyarck | 1061 | 48 | 46 | 2 | 0 | 0 | 2 | 1 |
| 2732 | darren554 | 1401 | 48 | 38 | 10 | 0 | 0 | 4 | 3 |
| 2733 | weteran0001 | 400 | 48 | 23 | 25 | 0 | 0 | 12 | 10 |
| 2734 | 军神保佑把把陆战英豪 | 473 | 48 | 37 | 11 | 0 | 0 | 8 | 2 |
| 2735 | DerLord#2 | 1671 | 49 | 25 | 24 | 0 | 0 | 11 | 4 |
| 2736 | Gaglummi (AI) | — | 49 | 45 | 4 | 0 | 0 | 1 | 1 |
| 2737 | Hamas-force | 400 | 49 | 41 | 8 | 0 | 0 | 10 | 4 |
| 2738 | Kure_25 | 1411 | 49 | 39 | 10 | 0 | 0 | 5 | 5 |
| 2739 | Nikolai#33 | — | 49 | 35 | 14 | 0 | 0 | 6 | 5 |
| 2740 | Popiap60@psn | 403 | 49 | 25 | 24 | 0 | 0 | 7 | 2 |
| 2741 | freed_osp@psn | 997 | 49 | 26 | 23 | 0 | 0 | 3 | 2 |
| 2742 | menton-furtivo0@psn | — | 49 | 39 | 10 | 0 | 0 | 3 | 1 |
| 2743 | thafoss@psn | 479 | 49 | 27 | 22 | 0 | 0 | 3 | 2 |
| 2744 | tkfka22 | — | 49 | 19 | 30 | 0 | 0 | 3 | 2 |
| 2745 | ВАМПИЗДА007 | 400 | 49 | 43 | 6 | 0 | 0 | 4 | 4 |
| 2746 | Gem0_R01 | 545 | 50 | 34 | 16 | 0 | 0 | 7 | 4 |
| 2747 | Nonamexd | 1142 | 50 | 22 | 28 | 0 | 0 | 5 | 4 |
| 2748 | Riky20019012@live | 1535 | 50 | 32 | 18 | 0 | 0 | 2 | 1 |
| 2749 | SergeiiKatia | 708 | 50 | 40 | 10 | 0 | 0 | 7 | 5 |
| 2750 | Wottak233 | 1140 | 50 | 31 | 19 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.