| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3126 | JammedJam393908@live | — | 69 | 58 | 11 | 0 | 0 | 4 | 2 |
| 3127 | iliya012 | 1278 | 69 | 52 | 17 | 0 | 0 | 5 | 4 |
| 3128 | Ajgae | 1925 | 70 | 49 | 21 | 0 | 0 | 6 | 4 |
| 3129 | LeoEliot | — | 70 | 58 | 12 | 0 | 0 | 11 | 5 |
| 3130 | Mrdevourer8@psn | — | 70 | 44 | 26 | 0 | 0 | 8 | 6 |
| 3131 | Vendetta_49 | 1067 | 70 | 51 | 19 | 0 | 0 | 6 | 2 |
| 3132 | brzeszczur_ | 1281 | 70 | 58 | 12 | 0 | 0 | 6 | 5 |
| 3133 | kiSTik9932@live | — | 70 | 61 | 9 | 0 | 0 | 7 | 2 |
| 3134 | mroleglychiy | 400 | 70 | 52 | 18 | 0 | 0 | 7 | 4 |
| 3135 | povosovietico | 404 | 70 | 58 | 12 | 0 | 0 | 8 | 8 |
| 3136 | MexicanPapiGabe@psn | — | 71 | 57 | 14 | 0 | 0 | 8 | 3 |
| 3137 | Musoltin98 | — | 71 | 53 | 18 | 0 | 0 | 8 | 5 |
| 3138 | RdnckWillie | 683 | 71 | 41 | 30 | 0 | 0 | 9 | 6 |
| 3139 | Twistal#1 | 958 | 71 | 38 | 33 | 0 | 0 | 8 | 7 |
| 3140 | ZXCЯйко | — | 71 | 62 | 9 | 0 | 0 | 4 | 1 |
| 3141 | alex_donbass#1 | 1478 | 71 | 50 | 21 | 0 | 0 | 4 | 3 |
| 3142 | gatiyatullin_den | 736 | 71 | 45 | 26 | 0 | 0 | 18 | 9 |
| 3143 | Alancitovv6893@live | 578 | 72 | 40 | 32 | 0 | 0 | 8 | 4 |
| 3144 | Berkut#18 | — | 72 | 57 | 15 | 0 | 0 | 11 | 5 |
| 3145 | F3R4L_CR@psn | — | 72 | 63 | 9 | 0 | 0 | 10 | 5 |
| 3146 | ItsCloudud | — | 72 | 53 | 19 | 0 | 0 | 3 | 2 |
| 3147 | OfAs08 | 856 | 72 | 64 | 8 | 0 | 0 | 8 | 6 |
| 3148 | dawert397202 | 1109 | 72 | 54 | 18 | 0 | 0 | 4 | 3 |
| 3149 | ivananenkov8 | 482 | 72 | 50 | 22 | 0 | 0 | 13 | 9 |
| 3150 | pinh37912 | — | 72 | 42 | 30 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.