| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3551 | Sana55mort | 695 | 117 | 89 | 28 | 0 | 0 | 15 | 9 |
| 3552 | Theic_cactus_JC | 583 | 118 | 87 | 31 | 0 | 0 | 11 | 4 |
| 3553 | just_unsmarty@psn | 1206 | 118 | 65 | 53 | 0 | 0 | 15 | 11 |
| 3554 | Jay_Tee71@psn | 1658 | 119 | 85 | 34 | 0 | 0 | 6 | 5 |
| 3555 | Mufaga | 1461 | 120 | 87 | 33 | 0 | 0 | 4 | 3 |
| 3556 | Wuildy | 1688 | 121 | 79 | 42 | 0 | 0 | 23 | 13 |
| 3557 | 嘻嘻可以和解吗 | 1570 | 121 | 97 | 24 | 0 | 0 | 7 | 6 |
| 3558 | YrVlad | 1218 | 124 | 80 | 44 | 0 | 0 | 13 | 9 |
| 3559 | mroleglychiy | 424 | 124 | 89 | 35 | 0 | 0 | 11 | 6 |
| 3560 | Ural_45_45 | 1067 | 125 | 67 | 58 | 0 | 0 | 11 | 9 |
| 3561 | gitandierai | 1158 | 125 | 78 | 47 | 0 | 0 | 15 | 8 |
| 3562 | Anrega | 1362 | 127 | 95 | 32 | 0 | 0 | 17 | 8 |
| 3563 | Bis14 | 509 | 128 | 98 | 30 | 0 | 0 | 6 | 5 |
| 3564 | Ssykkakkot | 1598 | 129 | 109 | 20 | 0 | 0 | 8 | 5 |
| 3565 | Nirnhorn@live | 1517 | 131 | 86 | 45 | 0 | 0 | 2 | 2 |
| 3566 | Speed_Waffle | — | 131 | 85 | 46 | 0 | 0 | 8 | 4 |
| 3567 | yuanshenfr | 902 | 131 | 101 | 30 | 0 | 0 | 12 | 6 |
| 3568 | Egrit718@psn | 409 | 134 | 99 | 35 | 0 | 0 | 20 | 8 |
| 3569 | NutMoncher@live | 1290 | 137 | 96 | 41 | 0 | 0 | 7 | 6 |
| 3570 | moreman221 | — | 137 | 103 | 34 | 0 | 0 | 6 | 3 |
| 3571 | Beart3x | 1553 | 138 | 98 | 40 | 0 | 0 | 10 | 5 |
| 3572 | Den79Den | 1402 | 138 | 105 | 33 | 0 | 0 | 14 | 9 |
| 3573 | Zhorik#4 | 1221 | 138 | 104 | 34 | 0 | 0 | 7 | 3 |
| 3574 | microfiche | 977 | 141 | 115 | 26 | 0 | 0 | 9 | 5 |
| 3575 | _Pepega__2 | 1343 | 143 | 99 | 44 | 0 | 0 | 13 | 8 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.