| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3626 | gitandierai | 1158 | 125 | 78 | 47 | 0 | 0 | 15 | 8 |
| 3627 | Anrega | 1367 | 127 | 95 | 32 | 0 | 0 | 17 | 8 |
| 3628 | Bis14 | 509 | 128 | 98 | 30 | 0 | 0 | 6 | 5 |
| 3629 | Ssykkakkot | 1598 | 129 | 109 | 20 | 0 | 0 | 8 | 5 |
| 3630 | Nirnhorn@live | 1510 | 131 | 86 | 45 | 0 | 0 | 2 | 2 |
| 3631 | Speed_Waffle | — | 131 | 85 | 46 | 0 | 0 | 8 | 4 |
| 3632 | YrVlad | 1218 | 131 | 83 | 48 | 0 | 0 | 14 | 10 |
| 3633 | yuanshenfr | 887 | 131 | 101 | 30 | 0 | 0 | 12 | 6 |
| 3634 | Egrit718@psn | 408 | 134 | 99 | 35 | 0 | 0 | 20 | 8 |
| 3635 | NutMoncher@live | 1310 | 137 | 96 | 41 | 0 | 0 | 7 | 6 |
| 3636 | Beart3x | 1553 | 138 | 98 | 40 | 0 | 0 | 10 | 5 |
| 3637 | Den79Den | 1402 | 138 | 105 | 33 | 0 | 0 | 14 | 9 |
| 3638 | Zhorik#4 | 1221 | 138 | 104 | 34 | 0 | 0 | 7 | 3 |
| 3639 | microfiche | 977 | 141 | 115 | 26 | 0 | 0 | 9 | 5 |
| 3640 | _Pepega__2 | 1343 | 143 | 99 | 44 | 0 | 0 | 13 | 8 |
| 3641 | Communar1871 | 847 | 146 | 111 | 35 | 0 | 0 | 14 | 9 |
| 3642 | Valentine14 | 641 | 147 | 97 | 50 | 0 | 0 | 16 | 11 |
| 3643 | IrMineYT612 | 1894 | 148 | 119 | 29 | 0 | 0 | 15 | 11 |
| 3644 | БАРБ0С | 654 | 148 | 117 | 31 | 0 | 0 | 9 | 6 |
| 3645 | Srw131441 | 699 | 150 | 126 | 24 | 0 | 0 | 18 | 7 |
| 3646 | MJThePhantomS | — | 151 | 91 | 60 | 0 | 0 | 11 | 4 |
| 3647 | IVN_m1ngooo | 1088 | 156 | 111 | 45 | 0 | 0 | 12 | 6 |
| 3648 | Incitatus#2 | 440 | 156 | 109 | 47 | 0 | 0 | 20 | 11 |
| 3649 | Faraonul#1 | 1648 | 157 | 122 | 35 | 0 | 0 | 20 | 9 |
| 3650 | Jester#229 | 938 | 157 | 124 | 33 | 0 | 0 | 24 | 14 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.