| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2451 | обесбашеный | — | 15 | 10 | 5 | 0 | 0 | 2 | 1 |
| 2452 | 传奇狙鸡手 | — | 15 | 11 | 4 | 0 | 0 | 3 | 2 |
| 2453 | 469385007 | 908 | 16 | 12 | 4 | 0 | 0 | 2 | 1 |
| 2454 | Alex_7ven | — | 16 | 11 | 5 | 0 | 0 | 4 | 2 |
| 2455 | BoomBoyozxx (AI) | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 2456 | DUNKIRK-1 | 1682 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 2457 | DobbyCarlian | — | 16 | 11 | 5 | 0 | 0 | 2 | 2 |
| 2458 | Dream-BQR | — | 16 | 15 | 1 | 0 | 0 | 2 | 1 |
| 2459 | Ewiciechen | — | 16 | 16 | 0 | 0 | 0 | 3 | 3 |
| 2460 | Freezitot | — | 16 | 14 | 2 | 0 | 0 | 3 | 1 |
| 2461 | GREAENG | — | 16 | 10 | 6 | 0 | 0 | 1 | 1 |
| 2462 | HuNtEr2202@psn | — | 16 | 9 | 7 | 0 | 0 | 2 | 1 |
| 2463 | JohnyWiadro | — | 16 | 12 | 4 | 0 | 0 | 3 | 1 |
| 2464 | KaLaSh26 | 1924 | 16 | 13 | 3 | 0 | 0 | 4 | 4 |
| 2465 | Kazanowa922 | 1297 | 16 | 11 | 5 | 0 | 0 | 2 | 2 |
| 2466 | KingDank23 (AI) | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 2467 | KingRex1002 | — | 16 | 10 | 6 | 0 | 0 | 2 | 2 |
| 2468 | Kliziastr | — | 16 | 14 | 2 | 0 | 0 | 4 | 2 |
| 2469 | MarksmanMeru | — | 16 | 11 | 5 | 0 | 0 | 3 | 1 |
| 2470 | Nai1307@psn | 601 | 16 | 12 | 4 | 0 | 0 | 2 | 1 |
| 2471 | Nobody_1477@psn | 421 | 16 | 10 | 6 | 0 | 0 | 4 | 3 |
| 2472 | PSO1231 | 450 | 16 | 14 | 2 | 0 | 0 | 3 | 3 |
| 2473 | Player914565254@live | — | 16 | 13 | 3 | 0 | 0 | 2 | 2 |
| 2474 | PrabowoSoldier | 502 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 2475 | RhomboidChunk32@live | 970 | 16 | 14 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.