| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2751 | babomanjg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2752 | belkin_92#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2753 | bigotes_96h@psn | 541 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2754 | blicky70011 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2755 | booterman20040 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2756 | brendeljens84 | 825 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2757 | briny_lathe91@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2758 | bryan9500 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2759 | buibion2005 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2760 | char_100122@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2761 | cluster_science0@psn | 1242 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2762 | coordinate_ | 1075 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2763 | crazy20281 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2764 | danila_yan | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2765 | dark (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2766 | dartala | 403 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2767 | darter81341 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2768 | darvinmeix (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2769 | daviyu0012028 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2770 | dongthista91 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2771 | dylankampen3 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2772 | eazju2kjjs (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2773 | filipteo1233 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2774 | ft1gnqmgy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2775 | fyrejonya (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.