| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | DEFCON_1401_ | 1232 | 68 | 52 | 16 | 0 | 0 | 6 | 4 |
| 202 | GamerLTU256 | 996 | 68 | 52 | 16 | 0 | 0 | 7 | 4 |
| 203 | MacXCheese6166 | 1696 | 68 | 56 | 12 | 0 | 0 | 7 | 5 |
| 204 | koc2002moc | 1479 | 68 | 51 | 17 | 0 | 0 | 9 | 4 |
| 205 | э#10 | 772 | 68 | 46 | 22 | 0 | 0 | 10 | 7 |
| 206 | Totor2376@live | 1328 | 67 | 55 | 12 | 0 | 0 | 6 | 3 |
| 207 | samuelarts | 928 | 67 | 43 | 24 | 0 | 0 | 7 | 3 |
| 208 | superior_juice14@psn | 663 | 67 | 48 | 19 | 0 | 0 | 23 | 14 |
| 209 | Erickoso45606@live | — | 66 | 45 | 21 | 0 | 0 | 6 | 3 |
| 210 | MR_Libberman | 1160 | 66 | 38 | 28 | 0 | 0 | 7 | 3 |
| 211 | StuckInLimbo-G59@psn | 1256 | 66 | 49 | 17 | 0 | 0 | 5 | 3 |
| 212 | sssrsssrsss | — | 66 | 52 | 14 | 0 | 0 | 5 | 2 |
| 213 | KoalaMander | 1766 | 65 | 52 | 13 | 0 | 0 | 3 | 3 |
| 214 | RICARDOOOW9729@live | 782 | 65 | 53 | 12 | 0 | 0 | 2 | 1 |
| 215 | Wottak233 | 1056 | 65 | 43 | 22 | 0 | 0 | 6 | 5 |
| 216 | deidshariw | 739 | 65 | 62 | 3 | 0 | 0 | 4 | 3 |
| 217 | БАРАНИНА | 1369 | 65 | 56 | 9 | 0 | 0 | 7 | 4 |
| 218 | Artanis#22 | 540 | 64 | 38 | 26 | 0 | 0 | 8 | 7 |
| 219 | Wl_d | 469 | 64 | 39 | 25 | 0 | 0 | 8 | 3 |
| 220 | _D_ZaSrAnEc__D | 1348 | 64 | 46 | 18 | 0 | 0 | 4 | 3 |
| 221 | songji (AI) | — | 64 | 64 | 0 | 0 | 0 | 1 | 1 |
| 222 | 탕후루 | 1353 | 64 | 60 | 4 | 0 | 0 | 7 | 4 |
| 223 | -Мельник- | 1618 | 63 | 34 | 29 | 0 | 0 | 3 | 2 |
| 224 | Darck_321 | — | 63 | 43 | 20 | 0 | 0 | 1 | 1 |
| 225 | InsightCheck | 1514 | 63 | 43 | 20 | 0 | 0 | 4 | 3 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.