| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | tywer69 | — | 26 | 20 | 6 | 0 | 0 | 1 | 1 |
| 127 | joyeria_social4@psn | 1361 | 27 | 22 | 5 | 0 | 0 | 1 | 1 |
| 128 | mariacunman | — | 27 | 25 | 2 | 0 | 0 | 1 | 1 |
| 129 | Sammich_ | 1802 | 28 | 25 | 3 | 0 | 0 | 1 | 1 |
| 130 | 4giveness | 960 | 29 | 20 | 9 | 0 | 0 | 1 | 1 |
| 131 | GetcsT | — | 29 | 17 | 12 | 0 | 0 | 1 | 1 |
| 132 | Moonlight1413 | 853 | 29 | 28 | 1 | 0 | 0 | 1 | 1 |
| 133 | florid_bray02@psn | 1623 | 29 | 24 | 5 | 0 | 0 | 2 | 2 |
| 134 | Bladehand05 | 1092 | 30 | 27 | 3 | 0 | 0 | 3 | 1 |
| 135 | Ersgon_LxCZ | 1940 | 32 | 26 | 6 | 0 | 0 | 4 | 3 |
| 136 | MixserfranZ | 1918 | 32 | 29 | 3 | 0 | 0 | 2 | 1 |
| 137 | Emol_yena | 1665 | 33 | 28 | 5 | 0 | 0 | 2 | 2 |
| 138 | Enigmatic_Cache | 1026 | 33 | 26 | 7 | 0 | 0 | 2 | 2 |
| 139 | Poppedieder@psn | 1391 | 33 | 31 | 2 | 0 | 0 | 2 | 1 |
| 140 | XeNo1 | 1238 | 33 | 31 | 2 | 0 | 0 | 1 | 1 |
| 141 | Barnaoul | — | 34 | 25 | 9 | 0 | 0 | 5 | 3 |
| 142 | BotchedLobotomy | 1774 | 34 | 26 | 8 | 0 | 0 | 3 | 3 |
| 143 | AlanAggro | 1597 | 35 | 33 | 2 | 0 | 0 | 4 | 2 |
| 144 | Mister_SandmanSK | 1586 | 35 | 26 | 9 | 0 | 0 | 3 | 2 |
| 145 | gunercpr973@psn | 1660 | 35 | 30 | 5 | 0 | 0 | 1 | 1 |
| 146 | mabbatos301 (AI) | — | 36 | 34 | 2 | 0 | 0 | 1 | 1 |
| 147 | Golbez95@psn | 1641 | 37 | 30 | 7 | 0 | 0 | 2 | 2 |
| 148 | Jacket1989a@live | 1508 | 37 | 31 | 6 | 0 | 0 | 3 | 1 |
| 149 | Rehmes | 1610 | 37 | 27 | 10 | 0 | 0 | 2 | 2 |
| 150 | Kamerad1986 | 1726 | 38 | 32 | 6 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.