| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Chustaffus77 | 1638 | 50 | 46 | 4 | 0 | 0 | 5 | 3 |
| 177 | Guddini_voin | 1638 | 50 | 46 | 4 | 0 | 0 | 2 | 2 |
| 178 | JPnihon | 1426 | 50 | 36 | 14 | 0 | 0 | 6 | 3 |
| 179 | LebrielWild (AI) | — | 51 | 48 | 3 | 0 | 0 | 2 | 1 |
| 180 | LightRoman2022@psn | — | 51 | 39 | 12 | 0 | 0 | 2 | 2 |
| 181 | PrivateX0 | 1594 | 51 | 47 | 4 | 0 | 0 | 1 | 1 |
| 182 | RUSHING_BEE | 1717 | 51 | 43 | 8 | 0 | 0 | 6 | 2 |
| 183 | Terminaattori_15@psn | 750 | 51 | 37 | 14 | 0 | 0 | 4 | 2 |
| 184 | HooliganBasher | 1662 | 54 | 46 | 8 | 0 | 0 | 3 | 3 |
| 185 | chengxian111 | 1209 | 55 | 44 | 11 | 0 | 0 | 5 | 3 |
| 186 | kikihaha | 541 | 55 | 53 | 2 | 0 | 0 | 2 | 2 |
| 187 | WebSupo@live | 1824 | 56 | 49 | 7 | 0 | 0 | 2 | 1 |
| 188 | esectore | — | 56 | 52 | 4 | 0 | 0 | 1 | 1 |
| 189 | ow3zqpjbd6 | — | 58 | 55 | 3 | 0 | 0 | 1 | 1 |
| 190 | IbramLev@live | 1433 | 59 | 51 | 8 | 0 | 0 | 3 | 1 |
| 191 | M0NG00ZE | 1672 | 59 | 42 | 17 | 0 | 0 | 3 | 3 |
| 192 | MrGhostZA | 1432 | 59 | 29 | 30 | 0 | 0 | 6 | 3 |
| 193 | Thelovelmean | — | 59 | 59 | 0 | 0 | 0 | 2 | 1 |
| 194 | USSR_Marat | 1832 | 60 | 48 | 12 | 0 | 0 | 8 | 3 |
| 195 | Nickstonik@psn | 1252 | 62 | 49 | 13 | 0 | 0 | 6 | 4 |
| 196 | Шальной_Воин | 1835 | 62 | 58 | 4 | 0 | 0 | 3 | 3 |
| 197 | 白发军姬阿尔泰尔万歳 | 1179 | 63 | 57 | 6 | 0 | 0 | 2 | 2 |
| 198 | miguel450-miguel@psn | 1413 | 64 | 45 | 19 | 0 | 0 | 1 | 1 |
| 199 | zombiehunter368@live | — | 65 | 50 | 15 | 0 | 0 | 2 | 2 |
| 200 | Ivan090207 | 1611 | 68 | 64 | 4 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.