| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Jacket1989a@live | — | 37 | 31 | 6 | 0 | 0 | 3 | 1 |
| 102 | Rehmes | 1620 | 37 | 27 | 10 | 0 | 0 | 2 | 2 |
| 103 | mabbatos301 (AI) | — | 36 | 34 | 2 | 0 | 0 | 1 | 1 |
| 104 | AlanAggro | 1598 | 35 | 33 | 2 | 0 | 0 | 4 | 2 |
| 105 | Mister_SandmanSK | 1581 | 35 | 26 | 9 | 0 | 0 | 3 | 2 |
| 106 | Barnaoul | — | 34 | 25 | 9 | 0 | 0 | 5 | 3 |
| 107 | BotchedLobotomy | 1771 | 34 | 26 | 8 | 0 | 0 | 3 | 3 |
| 108 | Emol_yena | 1642 | 33 | 28 | 5 | 0 | 0 | 2 | 2 |
| 109 | Enigmatic_Cache | 979 | 33 | 26 | 7 | 0 | 0 | 2 | 2 |
| 110 | Poppedieder@psn | 1391 | 33 | 31 | 2 | 0 | 0 | 2 | 1 |
| 111 | XeNo1 | 1245 | 33 | 31 | 2 | 0 | 0 | 1 | 1 |
| 112 | Ersgon_LxCZ | 1877 | 32 | 26 | 6 | 0 | 0 | 4 | 3 |
| 113 | MixserfranZ | 1915 | 32 | 29 | 3 | 0 | 0 | 2 | 1 |
| 114 | Bladehand05 | 1098 | 30 | 27 | 3 | 0 | 0 | 3 | 1 |
| 115 | 4giveness | 960 | 29 | 20 | 9 | 0 | 0 | 1 | 1 |
| 116 | GetcsT | — | 29 | 17 | 12 | 0 | 0 | 1 | 1 |
| 117 | Moonlight1413 | 855 | 29 | 28 | 1 | 0 | 0 | 1 | 1 |
| 118 | florid_bray02@psn | 1606 | 29 | 24 | 5 | 0 | 0 | 2 | 2 |
| 119 | Sammich_ | 1784 | 28 | 25 | 3 | 0 | 0 | 1 | 1 |
| 120 | joyeria_social4@psn | 1362 | 27 | 22 | 5 | 0 | 0 | 1 | 1 |
| 121 | mariacunman | — | 27 | 25 | 2 | 0 | 0 | 1 | 1 |
| 122 | Valcur | 917 | 26 | 22 | 4 | 0 | 0 | 2 | 1 |
| 123 | tywer69 | — | 26 | 20 | 6 | 0 | 0 | 1 | 1 |
| 124 | MengLingWen | 1144 | 25 | 22 | 3 | 0 | 0 | 1 | 1 |
| 125 | В_Е_С_Т_Н_И_К | — | 25 | 22 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.