| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | Здоровый#1 | 1330 | 25 | 24 | 1 | 0 | 0 | 2 | 1 |
| 127 | fsrmly | 1266 | 24 | 23 | 1 | 0 | 0 | 2 | 1 |
| 128 | kwreck13@psn | 1355 | 24 | 16 | 8 | 0 | 0 | 3 | 1 |
| 129 | FrLeop | — | 23 | 19 | 4 | 0 | 0 | 2 | 2 |
| 130 | LATEfenghe | 1647 | 23 | 21 | 2 | 0 | 0 | 1 | 1 |
| 131 | hakachiev | 541 | 23 | 20 | 3 | 0 | 0 | 3 | 2 |
| 132 | CSMMNL484@live | 1602 | 22 | 18 | 4 | 0 | 0 | 4 | 1 |
| 133 | Rynipec | — | 22 | 20 | 2 | 0 | 0 | 2 | 1 |
| 134 | whatshappeningg | 1452 | 22 | 20 | 2 | 0 | 0 | 2 | 1 |
| 135 | 9hgeco2dz | — | 20 | 19 | 1 | 0 | 0 | 1 | 1 |
| 136 | Lucky050 | 818 | 20 | 14 | 6 | 0 | 0 | 2 | 2 |
| 137 | Master_HIT | — | 20 | 19 | 1 | 0 | 0 | 1 | 1 |
| 138 | MrBigD7_PL | 1476 | 20 | 14 | 6 | 0 | 0 | 2 | 1 |
| 139 | sobame2106 | — | 20 | 19 | 1 | 0 | 0 | 1 | 1 |
| 140 | CoffeeRogue5130@live | 1448 | 19 | 18 | 1 | 0 | 0 | 1 | 1 |
| 141 | Gingersquad32@psn | — | 19 | 15 | 4 | 0 | 0 | 3 | 1 |
| 142 | Kabanchick | 1276 | 19 | 17 | 2 | 0 | 0 | 3 | 2 |
| 143 | Nabarieru@psn | 1157 | 19 | 16 | 3 | 0 | 0 | 3 | 2 |
| 144 | Universo0005 | 1762 | 19 | 16 | 3 | 0 | 0 | 2 | 1 |
| 145 | jentrille | 1500 | 19 | 15 | 4 | 0 | 0 | 2 | 2 |
| 146 | 死亡威震天300 | 1497 | 19 | 18 | 1 | 0 | 0 | 1 | 1 |
| 147 | Ded_s_berdankoy | 1539 | 18 | 8 | 10 | 0 | 0 | 1 | 1 |
| 148 | NittleB | — | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 149 | PoorInts | — | 18 | 16 | 2 | 0 | 0 | 2 | 1 |
| 150 | emimaxleo@psn | 1499 | 18 | 11 | 7 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.