| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | 越後のいちご | 1432 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 227 | SDNG68W10@live | 1316 | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 228 | GreyTheMaus@psn | 1400 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 229 | JNRSC1987 | 1442 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 230 | JukkelJosh@live | 1390 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 231 | LongBoyjenkn@live | 1455 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 232 | POLSKA_PAN | 1463 | 20 | 20 | 0 | 0 | 0 | 3 | 2 |
| 233 | Adel_Reyes@psn | 1366 | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 234 | 阿塔尼斯大主教 | 1386 | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 235 | Magicllama2009 | 2060 | 23 | 23 | 0 | 0 | 0 | 1 | 1 |
| 236 | YubNub009 | 1012 | 23 | 23 | 0 | 0 | 0 | 1 | 1 |
| 237 | matias20223 | 1548 | 23 | 23 | 0 | 0 | 0 | 2 | 1 |
| 238 | sleckerlato_PL | 893 | 23 | 23 | 0 | 0 | 0 | 1 | 1 |
| 239 | 是菜不是送 | 1787 | 23 | 23 | 0 | 0 | 0 | 4 | 4 |
| 240 | Gentild0nna | 1509 | 24 | 24 | 0 | 0 | 0 | 3 | 2 |
| 241 | HerrSpeker@psn | 1412 | 24 | 24 | 0 | 0 | 0 | 3 | 3 |
| 242 | bojowy-trojnog@psn | 1394 | 26 | 26 | 0 | 0 | 0 | 3 | 3 |
| 243 | eresyyl | 1747 | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 244 | SurfaceCornet66@live | 1128 | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 245 | Birdsofprey21 | 804 | 28 | 28 | 0 | 0 | 0 | 2 | 1 |
| 246 | popi5437 | 1700 | 28 | 28 | 0 | 0 | 0 | 2 | 1 |
| 247 | AsetZ | 1799 | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 248 | DYXSCASANOVA@psn | 1142 | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 249 | aaie1521@psn | — | 29 | 29 | 0 | 0 | 0 | 1 | 1 |
| 250 | Huxy9lce | 1432 | 31 | 31 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.