| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1001 | Guist31994 | — | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1002 | Humanluca1981@live | — | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 1003 | ImpostorWhenSUS | 1885 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1004 | JohnBazilone | — | 6 | 0 | 6 | 0 | 0 | 2 | 2 |
| 1005 | KollarD2001 | 1883 | 6 | 0 | 6 | 0 | 0 | 4 | 3 |
| 1006 | Konhon-LUX@psn | 402 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1007 | Lutii_Nagib | 714 | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 1008 | Militariste | 1837 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1009 | MrNeverDie_ | 1408 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1010 | Murmanov | 1823 | 6 | 0 | 6 | 0 | 0 | 3 | 2 |
| 1011 | NAMIEDAMIE | 1696 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1012 | NWord | 1774 | 6 | 0 | 6 | 0 | 0 | 4 | 3 |
| 1013 | Nightstalker_WOF | 1535 | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 1014 | PioSapper | 2038 | 6 | 0 | 6 | 0 | 0 | 3 | 3 |
| 1015 | Razgilday#1 | 1139 | 6 | 0 | 6 | 0 | 0 | 2 | 2 |
| 1016 | Rimdalev | 1335 | 6 | 0 | 6 | 0 | 0 | 3 | 3 |
| 1017 | Rommel_37reg | 1964 | 6 | 0 | 6 | 0 | 0 | 3 | 2 |
| 1018 | Salamander9231@live | — | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1019 | SevenNik#1 | 1438 | 6 | 0 | 6 | 0 | 0 | 4 | 4 |
| 1020 | SilveR159 | 1046 | 6 | 0 | 6 | 0 | 0 | 4 | 3 |
| 1021 | StarkWheat37961@live | 452 | 6 | 0 | 0 | 6 | 0 | 1 | 1 |
| 1022 | StaticFallen | 1225 | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 1023 | Tasuli78 | 1725 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1024 | TearfulDed@live | — | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 1025 | Tiffany24 | 1143 | 6 | 0 | 6 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.