| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1151 | _spit_fire_ | 1632 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1152 | byrd65 | 1655 | 13 | 0 | 13 | 0 | 0 | 4 | 4 |
| 1153 | coyculekgi (AI) | — | 13 | 0 | 13 | 0 | 0 | 2 | 1 |
| 1154 | danyyll | 1380 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1155 | jkdcfsajkzsfk | 611 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1156 | seregawot2002 | — | 13 | 0 | 13 | 0 | 0 | 5 | 4 |
| 1157 | seropeso | 1644 | 13 | 0 | 13 | 0 | 0 | 3 | 3 |
| 1158 | 小鸟游星野单推人 | 1583 | 13 | 0 | 13 | 0 | 0 | 4 | 3 |
| 1159 | AltarilMaghrabi | 1372 | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 1160 | Caneko6587@live | 1272 | 14 | 0 | 14 | 0 | 0 | 4 | 3 |
| 1161 | CaptCatrenko@live | 2021 | 14 | 0 | 14 | 0 | 0 | 3 | 3 |
| 1162 | Den_8291 | 1277 | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 1163 | Joe9692@live | 1655 | 14 | 0 | 14 | 0 | 0 | 4 | 3 |
| 1164 | Killa_Munky | 1856 | 14 | 0 | 14 | 0 | 0 | 5 | 3 |
| 1165 | LugerWaffen | 1486 | 14 | 0 | 14 | 0 | 0 | 3 | 2 |
| 1166 | Micahell501 | 1603 | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 1167 | Mypladisbad | 1257 | 14 | 0 | 14 | 0 | 0 | 3 | 2 |
| 1168 | Selig78 | 1445 | 14 | 0 | 14 | 0 | 0 | 2 | 1 |
| 1169 | _Rettrix_ | — | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 1170 | diogonster007 | 1924 | 14 | 0 | 14 | 0 | 0 | 4 | 4 |
| 1171 | el_topo_1990@psn | 1263 | 14 | 0 | 14 | 0 | 0 | 4 | 4 |
| 1172 | guest2502 | — | 14 | 0 | 14 | 0 | 0 | 2 | 1 |
| 1173 | pashik_x | 1854 | 14 | 0 | 14 | 0 | 0 | 8 | 8 |
| 1174 | tank_of_the_line | 1679 | 14 | 0 | 14 | 0 | 0 | 1 | 1 |
| 1175 | Пьяныйполитрук | 1765 | 14 | 0 | 14 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.