| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1176 | ハチミ音楽 | 1248 | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 1177 | 原来你也要成为从军高手 | 1520 | 14 | 0 | 14 | 0 | 0 | 1 | 1 |
| 1178 | BorodaXXLOneTach | 1374 | 15 | 0 | 15 | 0 | 0 | 3 | 2 |
| 1179 | CaptainCrap#1 | 986 | 15 | 0 | 15 | 0 | 0 | 4 | 2 |
| 1180 | Ded_s_berdankoy | 1533 | 15 | 0 | 15 | 0 | 0 | 3 | 3 |
| 1181 | GRAF_TRAHUL37942 | 1564 | 15 | 0 | 15 | 0 | 0 | 2 | 2 |
| 1182 | PantheraHarenis@live | 1084 | 15 | 0 | 15 | 0 | 0 | 6 | 3 |
| 1183 | SwampRat39 | 1346 | 15 | 0 | 15 | 0 | 0 | 3 | 2 |
| 1184 | Texas2766@live | 1262 | 15 | 0 | 15 | 0 | 0 | 2 | 2 |
| 1185 | UncleFobiZa | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 1186 | Universo0005 | 1775 | 15 | 0 | 15 | 0 | 0 | 2 | 1 |
| 1187 | _Sharknado_ | 691 | 15 | 0 | 15 | 0 | 0 | 2 | 2 |
| 1188 | __Evil_Enot__ | 1623 | 15 | 0 | 15 | 0 | 0 | 3 | 3 |
| 1189 | direfulprism | 1476 | 15 | 0 | 14 | 1 | 0 | 3 | 2 |
| 1190 | gross1987 | — | 15 | 0 | 15 | 0 | 0 | 3 | 3 |
| 1191 | пожирательдетей#2 | — | 15 | 0 | 15 | 0 | 0 | 2 | 1 |
| 1192 | -HappyPilot- | 485 | 16 | 0 | 16 | 0 | 0 | 8 | 6 |
| 1193 | ErikYang | 1779 | 16 | 0 | 16 | 0 | 0 | 4 | 3 |
| 1194 | Fedun4k_RUS | — | 16 | 0 | 16 | 0 | 0 | 7 | 4 |
| 1195 | Mark_RW | — | 16 | 0 | 16 | 0 | 0 | 3 | 1 |
| 1196 | NickCensor | 1068 | 16 | 0 | 16 | 0 | 0 | 4 | 3 |
| 1197 | Pieguy76 | 1679 | 16 | 0 | 16 | 0 | 0 | 4 | 3 |
| 1198 | Shako_Grade | 1134 | 16 | 0 | 16 | 0 | 0 | 4 | 3 |
| 1199 | laptev0606_RAIDC | 1337 | 16 | 0 | 16 | 0 | 0 | 6 | 6 |
| 1200 | ufarb102 | — | 16 | 0 | 16 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.