| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | kulyga_artem | — | 19 | 0 | 19 | 0 | 0 | 3 | 3 |
| 1227 | mandangtrunglang | 1037 | 19 | 0 | 19 | 0 | 0 | 5 | 3 |
| 1228 | pahvilaatikko_87 | 1581 | 19 | 0 | 19 | 0 | 0 | 6 | 3 |
| 1229 | Blaсk-Tea | 1705 | 20 | 0 | 20 | 0 | 0 | 2 | 2 |
| 1230 | Controller-Bro | 1694 | 20 | 0 | 20 | 0 | 0 | 7 | 5 |
| 1231 | MuccMupaa | — | 20 | 0 | 20 | 0 | 0 | 2 | 2 |
| 1232 | ЗА_РЭМ_27 | 1673 | 20 | 0 | 20 | 0 | 0 | 3 | 2 |
| 1233 | 3LT4B4RN4K05 | 1634 | 21 | 0 | 21 | 0 | 0 | 6 | 3 |
| 1234 | Chewie2388 | 1490 | 21 | 0 | 21 | 0 | 0 | 10 | 6 |
| 1235 | GOLDO13OFFICIAL@psn | 400 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 1236 | Luisercf333@psn | 1293 | 21 | 0 | 21 | 0 | 0 | 4 | 4 |
| 1237 | R-E-JL-A-X | 1460 | 21 | 0 | 21 | 0 | 0 | 9 | 4 |
| 1238 | RedSlender | 2311 | 21 | 0 | 21 | 0 | 0 | 5 | 4 |
| 1239 | TheGunch | 1550 | 21 | 0 | 21 | 0 | 0 | 2 | 2 |
| 1240 | Vanko420 | — | 21 | 0 | 21 | 0 | 0 | 4 | 3 |
| 1241 | Zaozi | 1852 | 21 | 0 | 21 | 0 | 0 | 5 | 3 |
| 1242 | 碇真嗣丿 | 1130 | 21 | 0 | 21 | 0 | 0 | 7 | 5 |
| 1243 | CHEEKIEBORIS@live | 1910 | 22 | 0 | 22 | 0 | 0 | 4 | 3 |
| 1244 | wolff_gamer | 1296 | 22 | 0 | 22 | 0 | 0 | 7 | 7 |
| 1245 | 招核天皇_麦克阿瑟宠物版 | 1264 | 22 | 0 | 22 | 0 | 0 | 1 | 1 |
| 1246 | HandsomeJack762 | 520 | 23 | 0 | 23 | 0 | 0 | 6 | 5 |
| 1247 | Kubskinator | 1086 | 23 | 0 | 23 | 0 | 0 | 9 | 6 |
| 1248 | Mannnerheim | 1304 | 23 | 0 | 23 | 0 | 0 | 8 | 6 |
| 1249 | TheGreyGraf | — | 23 | 0 | 23 | 0 | 0 | 4 | 2 |
| 1250 | s--kun8@psn | 800 | 23 | 0 | 23 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.