| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | KozBist | 1766 | 27 | 0 | 27 | 0 | 0 | 11 | 6 |
| 1252 | igoreti97 | 958 | 27 | 0 | 27 | 0 | 0 | 1 | 1 |
| 1253 | vintage-men5@psn | 400 | 27 | 0 | 27 | 0 | 0 | 6 | 4 |
| 1254 | DoubleChevron@live | 1316 | 28 | 0 | 28 | 0 | 0 | 4 | 4 |
| 1255 | baden662 | 1107 | 29 | 0 | 29 | 0 | 0 | 13 | 10 |
| 1256 | BayVeba | 1872 | 30 | 0 | 30 | 0 | 0 | 11 | 9 |
| 1257 | AnDrons | 1644 | 31 | 0 | 31 | 0 | 0 | 8 | 5 |
| 1258 | Thedoctorisin | 1060 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1259 | Kofozan | 1390 | 32 | 0 | 32 | 0 | 0 | 1 | 1 |
| 1260 | OldWarhorseTTV | 848 | 32 | 0 | 32 | 0 | 0 | 8 | 5 |
| 1261 | TheRatBag693@live | 1554 | 33 | 0 | 33 | 0 | 0 | 5 | 5 |
| 1262 | ImCracker | — | 34 | 0 | 34 | 0 | 0 | 4 | 4 |
| 1263 | scotbot | — | 34 | 0 | 34 | 0 | 0 | 5 | 4 |
| 1264 | k2snikeboy | 902 | 35 | 0 | 35 | 0 | 0 | 6 | 5 |
| 1265 | JiggyJaden117@psn | — | 36 | 0 | 36 | 0 | 0 | 6 | 5 |
| 1266 | kikihaha | 562 | 36 | 0 | 36 | 0 | 0 | 6 | 5 |
| 1267 | ordersix | 1446 | 36 | 0 | 36 | 0 | 0 | 8 | 3 |
| 1268 | zliden43 | 1794 | 36 | 0 | 36 | 0 | 0 | 18 | 14 |
| 1269 | Eclectus_Roratus | 1550 | 38 | 0 | 38 | 0 | 0 | 6 | 5 |
| 1270 | Soundee | 1928 | 38 | 0 | 38 | 0 | 0 | 14 | 11 |
| 1271 | HADESTITAN95 | 1187 | 39 | 0 | 39 | 0 | 0 | 6 | 5 |
| 1272 | Lefrancois87@live | 1748 | 39 | 0 | 39 | 0 | 0 | 8 | 6 |
| 1273 | Aylover88_IFBB | 1396 | 40 | 0 | 40 | 0 | 0 | 8 | 6 |
| 1274 | ___Lex___ | — | 41 | 0 | 41 | 0 | 0 | 8 | 6 |
| 1275 | Toварищ | 1712 | 44 | 0 | 44 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.