| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1326 | Luisercf333@psn | 1318 | 21 | 0 | 21 | 0 | 0 | 4 | 4 |
| 1327 | R-E-JL-A-X | 1460 | 21 | 0 | 21 | 0 | 0 | 9 | 4 |
| 1328 | RedSlender | 2311 | 21 | 0 | 21 | 0 | 0 | 5 | 4 |
| 1329 | TheGunch | 1580 | 21 | 0 | 21 | 0 | 0 | 2 | 2 |
| 1330 | Vanko420 | — | 21 | 0 | 21 | 0 | 0 | 4 | 3 |
| 1331 | Zaozi | 1852 | 21 | 0 | 21 | 0 | 0 | 5 | 3 |
| 1332 | zajigiron@psn | 1230 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 1333 | ziwert178 | 1553 | 21 | 0 | 3 | 18 | 0 | 5 | 4 |
| 1334 | 碇真嗣丿 | 1130 | 21 | 0 | 21 | 0 | 0 | 7 | 5 |
| 1335 | wolff_gamer | 1296 | 22 | 0 | 22 | 0 | 0 | 7 | 7 |
| 1336 | 四十年来家国三千里地山河 | 1589 | 22 | 0 | 22 | 0 | 0 | 8 | 7 |
| 1337 | 招核天皇_麦克阿瑟宠物版 | 1264 | 22 | 0 | 22 | 0 | 0 | 1 | 1 |
| 1338 | HandsomeJack762 | 520 | 23 | 0 | 23 | 0 | 0 | 6 | 5 |
| 1339 | Kubskinator | 1086 | 23 | 0 | 23 | 0 | 0 | 9 | 6 |
| 1340 | TheGreyGraf | — | 23 | 0 | 23 | 0 | 0 | 4 | 2 |
| 1341 | s--kun8@psn | 800 | 23 | 0 | 23 | 0 | 0 | 1 | 1 |
| 1342 | Alice_shimada_TH | 1526 | 24 | 0 | 23 | 1 | 0 | 6 | 4 |
| 1343 | Csab33 | 622 | 24 | 0 | 24 | 0 | 0 | 12 | 11 |
| 1344 | EBRMoOnTeIRO | 1467 | 24 | 0 | 19 | 5 | 0 | 6 | 6 |
| 1345 | Essu2006 | — | 24 | 0 | 24 | 0 | 0 | 1 | 1 |
| 1346 | MahoNishizumil | 1704 | 24 | 0 | 24 | 0 | 0 | 9 | 7 |
| 1347 | Mannnerheim | 1302 | 24 | 0 | 24 | 0 | 0 | 9 | 7 |
| 1348 | Shtirlitz#3 | 1210 | 24 | 0 | 24 | 0 | 0 | 6 | 3 |
| 1349 | Mezantix@live | 1430 | 25 | 0 | 25 | 0 | 0 | 4 | 2 |
| 1350 | Mr4Tea2Bags0@live | 1309 | 25 | 0 | 25 | 0 | 0 | 9 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.